Mecha Skirmish / Balance study analysisPrototype field notes / v0.6
Balance study analysis
Phase: corrected-screen. Rows are paired on all eight study keys. Draws score one half. Comeback after first loss is descriptive, not causal.
Comparison manifest: /Users/cody/Dev/mecha-skirmish/docs/tuning/evidence/2026-09-09-multivariant/corrected-screen-comparison.json (adaptive-exploratory, SHA-256 cc897a5e95afd8729672a0d130447f7648a73ddd87ef95db10d1595926177bd2). Aliases below retain their original control identities and phases.
Candidate summary
| Candidate |
Actual control identity |
Panel |
Spread |
Mean abs dev |
Empty Fire |
Dead before attack |
Physical side |
First side |
First-loss win |
Rounds |
Wipes |
| baseline |
safeapproach (corrected-screen) |
full-15-pair |
54.8% |
11.7% |
15.5% |
6.5% |
0.5% |
1.9% |
35.6% |
5.65 |
84.5% |
| meleeaccuracyminus1 |
safeapproach+meleeaccuracyminus1 (corrected-screen) |
full-15-pair |
49.5% |
11.1% |
15.5% |
6.5% |
0.9% |
2.1% |
35.1% |
5.68 |
84.3% |
| meleedamageminus1 |
safeapproach+meleedamageminus1 (corrected-screen) |
full-15-pair |
54.2% |
11.9% |
15.5% |
6.3% |
0.5% |
2.1% |
35.7% |
5.66 |
84.4% |
| meleedamageminus2 |
safeapproach+meleedamageminus2 (corrected-screen) |
full-15-pair |
54.6% |
12.0% |
15.5% |
6.3% |
0.6% |
1.7% |
35.7% |
5.68 |
84.7% |
| meleepoolminus1 |
safeapproach+meleepoolminus1 (corrected-screen) |
full-15-pair |
37.5% |
9.4% |
15.3% |
6.6% |
1.2% |
2.2% |
34.4% |
5.82 |
82.5% |
| nopilotabilities |
safeapproach+nopilotabilities (corrected-screen) |
full-15-pair |
56.2% |
12.3% |
16.0% |
6.3% |
0.7% |
1.4% |
37.0% |
5.68 |
83.8% |
| neutralpilots |
safeapproach+neutralpilots (corrected-screen) |
full-15-pair |
42.0% |
12.3% |
15.2% |
6.4% |
1.3% |
2.7% |
37.8% |
5.91 |
76.3% |
| accuracy1 |
safeapproach+accuracy1 (corrected-screen) |
full-15-pair |
46.7% |
10.9% |
12.2% |
7.2% |
2.1% |
3.4% |
35.9% |
5.63 |
85.3% |
| accuracy2 |
safeapproach+accuracy2 (corrected-screen) |
full-15-pair |
38.3% |
10.1% |
9.7% |
7.9% |
0.7% |
2.8% |
36.7% |
5.55 |
87.0% |
| nofreelock |
safeapproach+nofreelock (corrected-screen) |
full-15-pair |
56.6% |
11.9% |
16.5% |
6.1% |
0.9% |
2.1% |
37.6% |
5.70 |
83.0% |
| hull120 |
safeapproach+hull120 (corrected-screen) |
full-15-pair |
64.1% |
13.7% |
15.3% |
4.9% |
1.4% |
2.3% |
34.3% |
5.99 |
73.5% |
| cp-round-offense |
safeapproach+cp-round-offense (corrected-screen) |
full-15-pair |
47.6% |
11.1% |
11.2% |
7.8% |
1.4% |
2.6% |
38.8% |
5.52 |
86.8% |
| cp-round-defense |
safeapproach+cp-round-defense (corrected-screen) |
full-15-pair |
60.9% |
12.7% |
15.4% |
5.6% |
0.5% |
2.4% |
34.5% |
5.80 |
79.0% |
Paired changes from baseline
Positive guardrail changes are harmful. Worst-map columns are the largest same-map increase in absolute bias. Mean absolute bias remains descriptive.
| Candidate |
Spread |
Empty Fire |
Dead before attack |
Worst added physical |
Worst added first |
Mean physical |
Mean first |
| meleeaccuracyminus1 |
-5.2% [-7.7%, -3.0%] |
-0.0% [-0.1%, 0.1%] |
0.0% [-0.1%, 0.1%] |
0.7% [0.1%, 1.9%] |
1.1% [0.1%, 2.7%] |
0.4% |
0.3% |
| meleedamageminus1 |
-0.5% [-2.0%, 0.8%] |
0.0% [-0.0%, 0.1%] |
-0.1% [-0.2%, -0.1%] |
0.3% [-0.1%, 1.1%] |
1.1% [0.1%, 2.1%] |
-0.1% |
0.2% |
| meleedamageminus2 |
-0.2% [-2.1%, 1.6%] |
-0.0% [-0.1%, 0.1%] |
-0.1% [-0.3%, -0.0%] |
0.4% [-0.1%, 1.8%] |
0.8% [-0.2%, 1.8%] |
0.1% |
-0.2% |
| meleepoolminus1 |
-17.3% [-22.2%, -12.8%] |
-0.2% [-0.3%, -0.0%] |
0.1% [0.0%, 0.2%] |
1.1% [0.3%, 2.8%] |
0.8% [0.1%, 3.3%] |
0.7% |
0.3% |
| nopilotabilities |
1.4% [-1.5%, 4.2%] |
0.5% [0.3%, 0.7%] |
-0.2% [-0.5%, 0.1%] |
0.4% [-0.1%, 3.0%] |
2.6% [-0.6%, 4.5%] |
0.2% |
-0.5% |
| neutralpilots |
-12.8% [-17.6%, -3.4%] |
-0.3% [-0.7%, 0.2%] |
-0.1% [-0.4%, 0.2%] |
2.1% [0.6%, 4.1%] |
1.6% [-0.1%, 5.0%] |
0.8% |
0.8% |
| accuracy1 |
-8.0% [-12.5%, -3.2%] |
-3.3% [-3.8%, -2.8%] |
0.7% [0.4%, 1.1%] |
3.3% [1.6%, 5.1%] |
4.0% [0.9%, 8.9%] |
1.6% |
1.6% |
| accuracy2 |
-16.5% [-20.5%, -8.4%] |
-5.8% [-6.5%, -4.9%] |
1.4% [1.0%, 1.8%] |
0.8% [-0.1%, 3.1%] |
2.4% [0.2%, 8.2%] |
0.2% |
0.9% |
| nofreelock |
1.8% [-2.0%, 5.8%] |
1.0% [0.1%, 1.8%] |
-0.4% [-0.6%, -0.2%] |
1.4% [-0.1%, 3.0%] |
3.4% [0.1%, 5.5%] |
0.4% |
0.3% |
| hull120 |
9.4% [5.3%, 13.2%] |
-0.2% [-0.5%, 0.1%] |
-1.6% [-1.8%, -1.4%] |
1.8% [0.5%, 4.3%] |
2.9% [-0.2%, 5.5%] |
0.9% |
0.4% |
| cp-round-offense |
-7.2% [-13.8%, 0.2%] |
-4.3% [-5.2%, -3.3%] |
1.3% [0.9%, 1.6%] |
1.7% [0.3%, 3.3%] |
1.8% [0.1%, 7.6%] |
0.8% |
0.7% |
| cp-round-defense |
6.1% [3.0%, 9.1%] |
-0.1% [-0.3%, 0.2%] |
-0.9% [-1.1%, -0.8%] |
0.5% [-0.1%, 2.6%] |
3.0% [-0.2%, 5.5%] |
0.0% |
0.5% |
Intervals: 95.0% paired seed-block bootstrap, 1,000 replicates. Exploratory only; final inference requires the predeclared 99% intervals.
Exploratory family-payoff intervals
These 95% bootstrap intervals are descriptive and separate from the five primary claims. Point and interval warnings are reported separately against the 35%–65% review band.
| Candidate |
Family |
Point |
95% interval |
Point outside band |
Interval entirely outside band |
| baseline |
mixed |
46.7% |
[44.5%, 49.3%] |
no |
no |
| baseline |
armored |
40.8% |
[37.8%, 43.8%] |
no |
no |
| baseline |
mobile |
50.3% |
[46.6%, 54.0%] |
no |
no |
| baseline |
melee |
84.8% |
[82.0%, 87.7%] |
yes |
yes |
| baseline |
gunline |
30.0% |
[24.5%, 35.9%] |
yes |
no |
| baseline |
control |
47.4% |
[42.9%, 51.3%] |
no |
no |
| meleeaccuracyminus1 |
mixed |
44.8% |
[42.2%, 47.7%] |
no |
no |
| meleeaccuracyminus1 |
armored |
42.1% |
[39.5%, 44.7%] |
no |
no |
| meleeaccuracyminus1 |
mobile |
52.7% |
[49.1%, 55.9%] |
no |
no |
| meleeaccuracyminus1 |
melee |
80.5% |
[77.4%, 83.8%] |
yes |
yes |
| meleeaccuracyminus1 |
gunline |
31.0% |
[25.9%, 36.8%] |
yes |
no |
| meleeaccuracyminus1 |
control |
48.8% |
[44.2%, 53.0%] |
no |
no |
| meleedamageminus1 |
mixed |
46.0% |
[43.4%, 48.9%] |
no |
no |
| meleedamageminus1 |
armored |
40.9% |
[38.0%, 43.6%] |
no |
no |
| meleedamageminus1 |
mobile |
51.5% |
[47.7%, 55.2%] |
no |
no |
| meleedamageminus1 |
melee |
84.3% |
[81.6%, 87.0%] |
yes |
yes |
| meleedamageminus1 |
gunline |
30.1% |
[24.6%, 35.9%] |
yes |
no |
| meleedamageminus1 |
control |
47.3% |
[42.5%, 51.4%] |
no |
no |
| meleedamageminus2 |
mixed |
45.9% |
[43.0%, 49.1%] |
no |
no |
| meleedamageminus2 |
armored |
40.4% |
[37.6%, 43.3%] |
no |
no |
| meleedamageminus2 |
mobile |
51.6% |
[47.7%, 55.7%] |
no |
no |
| meleedamageminus2 |
melee |
84.5% |
[81.8%, 87.0%] |
yes |
yes |
| meleedamageminus2 |
gunline |
29.8% |
[24.4%, 35.5%] |
yes |
no |
| meleedamageminus2 |
control |
47.8% |
[43.5%, 51.8%] |
no |
no |
| meleepoolminus1 |
mixed |
42.7% |
[39.1%, 46.2%] |
no |
no |
| meleepoolminus1 |
armored |
46.2% |
[42.8%, 49.2%] |
no |
no |
| meleepoolminus1 |
mobile |
56.0% |
[51.6%, 60.0%] |
no |
no |
| meleepoolminus1 |
melee |
70.5% |
[66.9%, 73.8%] |
yes |
yes |
| meleepoolminus1 |
gunline |
33.0% |
[27.6%, 38.8%] |
yes |
no |
| meleepoolminus1 |
control |
51.7% |
[46.9%, 56.4%] |
no |
no |
| nopilotabilities |
mixed |
47.7% |
[44.7%, 50.9%] |
no |
no |
| nopilotabilities |
armored |
39.9% |
[36.3%, 43.6%] |
no |
no |
| nopilotabilities |
mobile |
50.7% |
[47.3%, 53.9%] |
no |
no |
| nopilotabilities |
melee |
86.1% |
[83.6%, 88.7%] |
yes |
yes |
| nopilotabilities |
gunline |
29.9% |
[24.8%, 35.6%] |
yes |
no |
| nopilotabilities |
control |
45.6% |
[41.6%, 50.1%] |
no |
no |
| neutralpilots |
mixed |
48.9% |
[45.7%, 51.7%] |
no |
no |
| neutralpilots |
armored |
36.9% |
[33.7%, 40.5%] |
no |
no |
| neutralpilots |
mobile |
58.1% |
[54.4%, 62.0%] |
no |
no |
| neutralpilots |
melee |
78.8% |
[76.6%, 81.0%] |
yes |
yes |
| neutralpilots |
gunline |
37.2% |
[32.5%, 42.2%] |
no |
no |
| neutralpilots |
control |
40.1% |
[36.2%, 44.2%] |
no |
no |
| accuracy1 |
mixed |
45.2% |
[42.2%, 48.5%] |
no |
no |
| accuracy1 |
armored |
38.7% |
[36.3%, 41.0%] |
no |
no |
| accuracy1 |
mobile |
50.1% |
[47.2%, 53.0%] |
no |
no |
| accuracy1 |
melee |
80.2% |
[77.2%, 83.5%] |
yes |
yes |
| accuracy1 |
gunline |
33.4% |
[28.8%, 38.1%] |
yes |
no |
| accuracy1 |
control |
52.5% |
[48.8%, 56.2%] |
no |
no |
| accuracy2 |
mixed |
39.8% |
[36.3%, 43.4%] |
no |
no |
| accuracy2 |
armored |
43.4% |
[39.8%, 47.0%] |
no |
no |
| accuracy2 |
mobile |
46.6% |
[43.0%, 49.7%] |
no |
no |
| accuracy2 |
melee |
78.1% |
[75.8%, 80.5%] |
yes |
yes |
| accuracy2 |
gunline |
39.9% |
[35.5%, 44.6%] |
no |
no |
| accuracy2 |
control |
52.1% |
[49.6%, 54.7%] |
no |
no |
| nofreelock |
mixed |
46.5% |
[44.3%, 48.4%] |
no |
no |
| nofreelock |
armored |
43.6% |
[40.1%, 47.7%] |
no |
no |
| nofreelock |
mobile |
48.4% |
[45.2%, 51.6%] |
no |
no |
| nofreelock |
melee |
85.8% |
[83.1%, 88.3%] |
yes |
yes |
| nofreelock |
gunline |
29.2% |
[26.1%, 32.3%] |
yes |
yes |
| nofreelock |
control |
46.5% |
[43.3%, 49.7%] |
no |
no |
| hull120 |
mixed |
50.2% |
[47.0%, 53.4%] |
no |
no |
| hull120 |
armored |
40.5% |
[36.5%, 44.5%] |
no |
no |
| hull120 |
mobile |
53.3% |
[50.6%, 55.6%] |
no |
no |
| hull120 |
melee |
87.7% |
[85.1%, 90.2%] |
yes |
yes |
| hull120 |
gunline |
23.5% |
[19.9%, 27.4%] |
yes |
yes |
| hull120 |
control |
44.9% |
[41.2%, 48.5%] |
no |
no |
| cp-round-offense |
mixed |
45.8% |
[43.5%, 48.1%] |
no |
no |
| cp-round-offense |
armored |
38.1% |
[34.1%, 42.3%] |
no |
no |
| cp-round-offense |
mobile |
50.9% |
[48.5%, 53.2%] |
no |
no |
| cp-round-offense |
melee |
82.3% |
[78.9%, 85.5%] |
yes |
yes |
| cp-round-offense |
gunline |
34.8% |
[31.9%, 37.7%] |
yes |
no |
| cp-round-offense |
control |
48.0% |
[44.8%, 51.0%] |
no |
no |
| cp-round-defense |
mixed |
47.0% |
[44.7%, 49.8%] |
no |
no |
| cp-round-defense |
armored |
40.9% |
[37.3%, 44.1%] |
no |
no |
| cp-round-defense |
mobile |
52.1% |
[49.1%, 54.7%] |
no |
no |
| cp-round-defense |
melee |
85.9% |
[82.9%, 88.9%] |
yes |
yes |
| cp-round-defense |
gunline |
25.1% |
[20.7%, 29.8%] |
yes |
yes |
| cp-round-defense |
control |
49.0% |
[45.6%, 52.4%] |
no |
no |
Operational and command metrics
| Candidate |
First attack |
Moves |
Move hexes |
Melees |
Locks |
CP grant |
CP spend |
CP waste |
Policy declines |
Budget denials |
CP left |
Nominal mitigation |
| baseline |
1.98 |
112.23 |
112.23 |
4.44 |
7.36 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
| meleeaccuracyminus1 |
1.98 |
112.48 |
112.48 |
4.54 |
7.40 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
| meleedamageminus1 |
1.97 |
112.29 |
112.29 |
4.50 |
7.36 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
| meleedamageminus2 |
1.98 |
112.33 |
112.33 |
4.63 |
7.33 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
| meleepoolminus1 |
1.99 |
113.35 |
113.35 |
4.84 |
7.58 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
| nopilotabilities |
1.98 |
112.81 |
112.81 |
4.51 |
7.46 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
| neutralpilots |
1.99 |
114.23 |
114.23 |
4.95 |
8.18 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
| accuracy1 |
1.97 |
111.45 |
111.45 |
4.12 |
7.08 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
| accuracy2 |
1.96 |
110.41 |
110.41 |
3.88 |
6.76 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
| nofreelock |
1.98 |
112.32 |
112.32 |
4.59 |
4.13 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
| hull120 |
2.00 |
116.75 |
116.75 |
5.21 |
8.10 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
| cp-round-offense |
1.95 |
109.79 |
109.79 |
4.15 |
6.72 |
10.30 |
6.76 |
0.74 |
17.15 |
9.61 |
3.54 |
0.00 |
| cp-round-defense |
1.99 |
114.25 |
114.25 |
4.81 |
7.73 |
11.36 |
10.23 |
0.24 |
10.48 |
16.78 |
1.13 |
10.23 |
baseline: family payoff (full opponent panel)
| Family |
Expected score |
Opponents |
| mixed |
46.7% |
5 |
| armored |
40.8% |
5 |
| mobile |
50.3% |
5 |
| melee |
84.8% |
5 |
| gunline |
30.0% |
5 |
| control |
47.4% |
5 |
baseline: map and pairing points
| Map |
X |
Y |
Games |
X score |
Draws |
| causeway |
armored |
control |
64 |
75.0% |
0.0% |
| causeway |
armored |
gunline |
64 |
60.9% |
0.0% |
| causeway |
armored |
melee |
64 |
6.2% |
0.0% |
| causeway |
armored |
mobile |
64 |
42.2% |
0.0% |
| causeway |
gunline |
control |
64 |
31.2% |
0.0% |
| causeway |
melee |
control |
64 |
90.6% |
0.0% |
| causeway |
melee |
gunline |
64 |
98.4% |
0.0% |
| causeway |
mixed |
armored |
64 |
46.9% |
0.0% |
| causeway |
mixed |
control |
64 |
53.1% |
0.0% |
| causeway |
mixed |
gunline |
64 |
64.1% |
0.0% |
| causeway |
mixed |
melee |
64 |
7.8% |
0.0% |
| causeway |
mixed |
mobile |
64 |
53.1% |
0.0% |
| causeway |
mobile |
control |
64 |
84.4% |
0.0% |
| causeway |
mobile |
gunline |
64 |
70.3% |
0.0% |
| causeway |
mobile |
melee |
64 |
14.1% |
0.0% |
| flat |
armored |
control |
64 |
50.0% |
0.0% |
| flat |
armored |
gunline |
64 |
59.4% |
0.0% |
| flat |
armored |
melee |
64 |
3.1% |
0.0% |
| flat |
armored |
mobile |
64 |
40.6% |
0.0% |
| flat |
gunline |
control |
64 |
12.5% |
0.0% |
| flat |
melee |
control |
64 |
21.9% |
0.0% |
| flat |
melee |
gunline |
64 |
45.3% |
0.0% |
| flat |
mixed |
armored |
64 |
50.0% |
0.0% |
| flat |
mixed |
control |
64 |
59.4% |
0.0% |
| flat |
mixed |
gunline |
64 |
79.7% |
0.0% |
| flat |
mixed |
melee |
64 |
3.1% |
0.0% |
| flat |
mixed |
mobile |
64 |
60.9% |
0.0% |
| flat |
mobile |
control |
64 |
25.0% |
0.0% |
| flat |
mobile |
gunline |
64 |
84.4% |
0.0% |
| flat |
mobile |
melee |
64 |
9.4% |
0.0% |
| foundry |
armored |
control |
64 |
29.7% |
0.0% |
| foundry |
armored |
gunline |
64 |
57.8% |
0.0% |
| foundry |
armored |
melee |
64 |
10.9% |
0.0% |
| foundry |
armored |
mobile |
64 |
40.6% |
0.0% |
| foundry |
gunline |
control |
64 |
32.8% |
0.0% |
| foundry |
melee |
control |
64 |
76.6% |
0.0% |
| foundry |
melee |
gunline |
64 |
100.0% |
0.0% |
| foundry |
mixed |
armored |
64 |
57.8% |
0.0% |
| foundry |
mixed |
control |
64 |
56.2% |
0.0% |
| foundry |
mixed |
gunline |
64 |
70.3% |
0.0% |
| foundry |
mixed |
melee |
64 |
15.6% |
0.0% |
| foundry |
mixed |
mobile |
64 |
40.6% |
0.0% |
| foundry |
mobile |
control |
64 |
70.3% |
0.0% |
| foundry |
mobile |
gunline |
64 |
89.1% |
0.0% |
| foundry |
mobile |
melee |
64 |
7.8% |
0.0% |
| quarry |
armored |
control |
64 |
46.9% |
0.0% |
| quarry |
armored |
gunline |
64 |
45.3% |
0.0% |
| quarry |
armored |
melee |
64 |
15.6% |
0.0% |
| quarry |
armored |
mobile |
64 |
35.9% |
0.0% |
| quarry |
gunline |
control |
64 |
40.6% |
0.0% |
| quarry |
melee |
control |
64 |
96.9% |
0.0% |
| quarry |
melee |
gunline |
64 |
81.2% |
0.0% |
| quarry |
mixed |
armored |
64 |
50.0% |
0.0% |
| quarry |
mixed |
control |
64 |
42.2% |
0.0% |
| quarry |
mixed |
gunline |
64 |
54.7% |
0.0% |
| quarry |
mixed |
melee |
64 |
18.8% |
0.0% |
| quarry |
mixed |
mobile |
64 |
50.0% |
0.0% |
| quarry |
mobile |
control |
64 |
56.2% |
0.0% |
| quarry |
mobile |
gunline |
64 |
56.2% |
0.0% |
| quarry |
mobile |
melee |
64 |
3.1% |
0.0% |
meleeaccuracyminus1: family payoff (full opponent panel)
| Family |
Expected score |
Opponents |
| mixed |
44.8% |
5 |
| armored |
42.1% |
5 |
| mobile |
52.7% |
5 |
| melee |
80.5% |
5 |
| gunline |
31.0% |
5 |
| control |
48.8% |
5 |
meleeaccuracyminus1: map and pairing points
| Map |
X |
Y |
Games |
X score |
Draws |
| causeway |
armored |
control |
64 |
75.0% |
0.0% |
| causeway |
armored |
gunline |
64 |
60.9% |
0.0% |
| causeway |
armored |
melee |
64 |
6.2% |
0.0% |
| causeway |
armored |
mobile |
64 |
42.2% |
0.0% |
| causeway |
gunline |
control |
64 |
31.2% |
0.0% |
| causeway |
melee |
control |
64 |
93.8% |
0.0% |
| causeway |
melee |
gunline |
64 |
98.4% |
0.0% |
| causeway |
mixed |
armored |
64 |
43.8% |
0.0% |
| causeway |
mixed |
control |
64 |
50.0% |
0.0% |
| causeway |
mixed |
gunline |
64 |
62.5% |
0.0% |
| causeway |
mixed |
melee |
64 |
15.6% |
0.0% |
| causeway |
mixed |
mobile |
64 |
45.3% |
0.0% |
| causeway |
mobile |
control |
64 |
84.4% |
0.0% |
| causeway |
mobile |
gunline |
64 |
70.3% |
0.0% |
| causeway |
mobile |
melee |
64 |
20.3% |
0.0% |
| flat |
armored |
control |
64 |
50.0% |
0.0% |
| flat |
armored |
gunline |
64 |
59.4% |
0.0% |
| flat |
armored |
melee |
64 |
9.4% |
0.0% |
| flat |
armored |
mobile |
64 |
40.6% |
0.0% |
| flat |
gunline |
control |
64 |
12.5% |
0.0% |
| flat |
melee |
control |
64 |
17.2% |
0.0% |
| flat |
melee |
gunline |
64 |
40.6% |
0.0% |
| flat |
mixed |
armored |
64 |
53.1% |
0.0% |
| flat |
mixed |
control |
64 |
50.0% |
0.0% |
| flat |
mixed |
gunline |
64 |
78.1% |
0.0% |
| flat |
mixed |
melee |
64 |
4.7% |
0.0% |
| flat |
mixed |
mobile |
64 |
57.8% |
0.0% |
| flat |
mobile |
control |
64 |
25.0% |
0.0% |
| flat |
mobile |
gunline |
64 |
84.4% |
0.0% |
| flat |
mobile |
melee |
64 |
18.8% |
0.0% |
| foundry |
armored |
control |
64 |
29.7% |
0.0% |
| foundry |
armored |
gunline |
64 |
57.8% |
0.0% |
| foundry |
armored |
melee |
64 |
21.9% |
0.0% |
| foundry |
armored |
mobile |
64 |
40.6% |
0.0% |
| foundry |
gunline |
control |
64 |
32.8% |
0.0% |
| foundry |
melee |
control |
64 |
75.0% |
0.0% |
| foundry |
melee |
gunline |
64 |
96.9% |
0.0% |
| foundry |
mixed |
armored |
64 |
54.7% |
0.0% |
| foundry |
mixed |
control |
64 |
46.9% |
0.0% |
| foundry |
mixed |
gunline |
64 |
65.6% |
0.0% |
| foundry |
mixed |
melee |
64 |
21.9% |
0.0% |
| foundry |
mixed |
mobile |
64 |
37.5% |
0.0% |
| foundry |
mobile |
control |
64 |
70.3% |
0.0% |
| foundry |
mobile |
gunline |
64 |
89.1% |
0.0% |
| foundry |
mobile |
melee |
64 |
7.8% |
0.0% |
| quarry |
armored |
control |
64 |
46.9% |
0.0% |
| quarry |
armored |
gunline |
64 |
45.3% |
0.0% |
| quarry |
armored |
melee |
64 |
20.3% |
0.0% |
| quarry |
armored |
mobile |
64 |
35.9% |
0.0% |
| quarry |
gunline |
control |
64 |
40.6% |
0.0% |
| quarry |
melee |
control |
64 |
93.8% |
0.0% |
| quarry |
melee |
gunline |
64 |
78.1% |
0.0% |
| quarry |
mixed |
armored |
64 |
48.4% |
0.0% |
| quarry |
mixed |
control |
64 |
42.2% |
0.0% |
| quarry |
mixed |
gunline |
64 |
53.1% |
0.0% |
| quarry |
mixed |
melee |
64 |
21.9% |
0.0% |
| quarry |
mixed |
mobile |
64 |
43.8% |
0.0% |
| quarry |
mobile |
control |
64 |
56.2% |
0.0% |
| quarry |
mobile |
gunline |
64 |
56.2% |
0.0% |
| quarry |
mobile |
melee |
64 |
14.1% |
0.0% |
meleedamageminus1: family payoff (full opponent panel)
| Family |
Expected score |
Opponents |
| mixed |
46.0% |
5 |
| armored |
40.9% |
5 |
| mobile |
51.5% |
5 |
| melee |
84.3% |
5 |
| gunline |
30.1% |
5 |
| control |
47.3% |
5 |
meleedamageminus1: map and pairing points
| Map |
X |
Y |
Games |
X score |
Draws |
| causeway |
armored |
control |
64 |
75.0% |
0.0% |
| causeway |
armored |
gunline |
64 |
60.9% |
0.0% |
| causeway |
armored |
melee |
64 |
3.1% |
0.0% |
| causeway |
armored |
mobile |
64 |
42.2% |
0.0% |
| causeway |
gunline |
control |
64 |
31.2% |
0.0% |
| causeway |
melee |
control |
64 |
90.6% |
0.0% |
| causeway |
melee |
gunline |
64 |
96.9% |
0.0% |
| causeway |
mixed |
armored |
64 |
45.3% |
0.0% |
| causeway |
mixed |
control |
64 |
54.7% |
0.0% |
| causeway |
mixed |
gunline |
64 |
62.5% |
0.0% |
| causeway |
mixed |
melee |
64 |
9.4% |
0.0% |
| causeway |
mixed |
mobile |
64 |
48.4% |
0.0% |
| causeway |
mobile |
control |
64 |
84.4% |
0.0% |
| causeway |
mobile |
gunline |
64 |
70.3% |
0.0% |
| causeway |
mobile |
melee |
64 |
21.9% |
0.0% |
| flat |
armored |
control |
64 |
50.0% |
0.0% |
| flat |
armored |
gunline |
64 |
59.4% |
0.0% |
| flat |
armored |
melee |
64 |
3.1% |
0.0% |
| flat |
armored |
mobile |
64 |
40.6% |
0.0% |
| flat |
gunline |
control |
64 |
12.5% |
0.0% |
| flat |
melee |
control |
64 |
25.0% |
0.0% |
| flat |
melee |
gunline |
64 |
48.4% |
0.0% |
| flat |
mixed |
armored |
64 |
54.7% |
0.0% |
| flat |
mixed |
control |
64 |
57.8% |
0.0% |
| flat |
mixed |
gunline |
64 |
79.7% |
0.0% |
| flat |
mixed |
melee |
64 |
3.1% |
0.0% |
| flat |
mixed |
mobile |
64 |
57.8% |
0.0% |
| flat |
mobile |
control |
64 |
25.0% |
0.0% |
| flat |
mobile |
gunline |
64 |
84.4% |
0.0% |
| flat |
mobile |
melee |
64 |
12.5% |
0.0% |
| foundry |
armored |
control |
64 |
29.7% |
0.0% |
| foundry |
armored |
gunline |
64 |
57.8% |
0.0% |
| foundry |
armored |
melee |
64 |
14.1% |
0.0% |
| foundry |
armored |
mobile |
64 |
40.6% |
0.0% |
| foundry |
gunline |
control |
64 |
32.8% |
0.0% |
| foundry |
melee |
control |
64 |
78.1% |
0.0% |
| foundry |
melee |
gunline |
64 |
100.0% |
0.0% |
| foundry |
mixed |
armored |
64 |
57.8% |
0.0% |
| foundry |
mixed |
control |
64 |
51.6% |
0.0% |
| foundry |
mixed |
gunline |
64 |
70.3% |
0.0% |
| foundry |
mixed |
melee |
64 |
10.9% |
0.0% |
| foundry |
mixed |
mobile |
64 |
42.2% |
0.0% |
| foundry |
mobile |
control |
64 |
70.3% |
0.0% |
| foundry |
mobile |
gunline |
64 |
89.1% |
0.0% |
| foundry |
mobile |
melee |
64 |
9.4% |
0.0% |
| quarry |
armored |
control |
64 |
46.9% |
0.0% |
| quarry |
armored |
gunline |
64 |
45.3% |
0.0% |
| quarry |
armored |
melee |
64 |
21.9% |
0.0% |
| quarry |
armored |
mobile |
64 |
35.9% |
0.0% |
| quarry |
gunline |
control |
64 |
40.6% |
0.0% |
| quarry |
melee |
control |
64 |
100.0% |
0.0% |
| quarry |
melee |
gunline |
64 |
82.8% |
0.0% |
| quarry |
mixed |
armored |
64 |
51.6% |
0.0% |
| quarry |
mixed |
control |
64 |
42.2% |
0.0% |
| quarry |
mixed |
gunline |
64 |
51.6% |
0.0% |
| quarry |
mixed |
melee |
64 |
20.3% |
0.0% |
| quarry |
mixed |
mobile |
64 |
48.4% |
0.0% |
| quarry |
mobile |
control |
64 |
56.2% |
0.0% |
| quarry |
mobile |
gunline |
64 |
56.2% |
0.0% |
| quarry |
mobile |
melee |
64 |
6.2% |
0.0% |
meleedamageminus2: family payoff (full opponent panel)
| Family |
Expected score |
Opponents |
| mixed |
45.9% |
5 |
| armored |
40.4% |
5 |
| mobile |
51.6% |
5 |
| melee |
84.5% |
5 |
| gunline |
29.8% |
5 |
| control |
47.8% |
5 |
meleedamageminus2: map and pairing points
| Map |
X |
Y |
Games |
X score |
Draws |
| causeway |
armored |
control |
64 |
75.0% |
0.0% |
| causeway |
armored |
gunline |
64 |
60.9% |
0.0% |
| causeway |
armored |
melee |
64 |
1.6% |
0.0% |
| causeway |
armored |
mobile |
64 |
42.2% |
0.0% |
| causeway |
gunline |
control |
64 |
31.2% |
0.0% |
| causeway |
melee |
control |
64 |
87.5% |
0.0% |
| causeway |
melee |
gunline |
64 |
98.4% |
0.0% |
| causeway |
mixed |
armored |
64 |
43.8% |
0.0% |
| causeway |
mixed |
control |
64 |
53.1% |
0.0% |
| causeway |
mixed |
gunline |
64 |
67.2% |
0.0% |
| causeway |
mixed |
melee |
64 |
9.4% |
0.0% |
| causeway |
mixed |
mobile |
64 |
48.4% |
0.0% |
| causeway |
mobile |
control |
64 |
84.4% |
0.0% |
| causeway |
mobile |
gunline |
64 |
70.3% |
0.0% |
| causeway |
mobile |
melee |
64 |
21.9% |
0.0% |
| flat |
armored |
control |
64 |
50.0% |
0.0% |
| flat |
armored |
gunline |
64 |
59.4% |
0.0% |
| flat |
armored |
melee |
64 |
6.2% |
0.0% |
| flat |
armored |
mobile |
64 |
40.6% |
0.0% |
| flat |
gunline |
control |
64 |
12.5% |
0.0% |
| flat |
melee |
control |
64 |
23.4% |
0.0% |
| flat |
melee |
gunline |
64 |
51.6% |
0.0% |
| flat |
mixed |
armored |
64 |
57.8% |
0.0% |
| flat |
mixed |
control |
64 |
57.8% |
0.0% |
| flat |
mixed |
gunline |
64 |
79.7% |
0.0% |
| flat |
mixed |
melee |
64 |
3.1% |
0.0% |
| flat |
mixed |
mobile |
64 |
59.4% |
0.0% |
| flat |
mobile |
control |
64 |
25.0% |
0.0% |
| flat |
mobile |
gunline |
64 |
84.4% |
0.0% |
| flat |
mobile |
melee |
64 |
10.9% |
0.0% |
| foundry |
armored |
control |
64 |
29.7% |
0.0% |
| foundry |
armored |
gunline |
64 |
57.8% |
0.0% |
| foundry |
armored |
melee |
64 |
10.9% |
0.0% |
| foundry |
armored |
mobile |
64 |
40.6% |
0.0% |
| foundry |
gunline |
control |
64 |
32.8% |
0.0% |
| foundry |
melee |
control |
64 |
78.1% |
0.0% |
| foundry |
melee |
gunline |
64 |
100.0% |
0.0% |
| foundry |
mixed |
armored |
64 |
57.8% |
0.0% |
| foundry |
mixed |
control |
64 |
51.6% |
0.0% |
| foundry |
mixed |
gunline |
64 |
71.9% |
0.0% |
| foundry |
mixed |
melee |
64 |
14.1% |
0.0% |
| foundry |
mixed |
mobile |
64 |
43.8% |
0.0% |
| foundry |
mobile |
control |
64 |
70.3% |
0.0% |
| foundry |
mobile |
gunline |
64 |
89.1% |
0.0% |
| foundry |
mobile |
melee |
64 |
6.2% |
0.0% |
| quarry |
armored |
control |
64 |
46.9% |
0.0% |
| quarry |
armored |
gunline |
64 |
45.3% |
0.0% |
| quarry |
armored |
melee |
64 |
15.6% |
0.0% |
| quarry |
armored |
mobile |
64 |
35.9% |
0.0% |
| quarry |
gunline |
control |
64 |
40.6% |
0.0% |
| quarry |
melee |
control |
64 |
96.9% |
0.0% |
| quarry |
melee |
gunline |
64 |
76.6% |
0.0% |
| quarry |
mixed |
armored |
64 |
51.6% |
0.0% |
| quarry |
mixed |
control |
64 |
40.6% |
0.0% |
| quarry |
mixed |
gunline |
64 |
51.6% |
0.0% |
| quarry |
mixed |
melee |
64 |
10.9% |
0.0% |
| quarry |
mixed |
mobile |
64 |
43.8% |
0.0% |
| quarry |
mobile |
control |
64 |
56.2% |
0.0% |
| quarry |
mobile |
gunline |
64 |
56.2% |
0.0% |
| quarry |
mobile |
melee |
64 |
12.5% |
0.0% |
meleepoolminus1: family payoff (full opponent panel)
| Family |
Expected score |
Opponents |
| mixed |
42.7% |
5 |
| armored |
46.2% |
5 |
| mobile |
56.0% |
5 |
| melee |
70.5% |
5 |
| gunline |
33.0% |
5 |
| control |
51.7% |
5 |
meleepoolminus1: map and pairing points
| Map |
X |
Y |
Games |
X score |
Draws |
| causeway |
armored |
control |
64 |
75.0% |
0.0% |
| causeway |
armored |
gunline |
64 |
60.9% |
0.0% |
| causeway |
armored |
melee |
64 |
21.9% |
0.0% |
| causeway |
armored |
mobile |
64 |
42.2% |
0.0% |
| causeway |
gunline |
control |
64 |
31.2% |
0.0% |
| causeway |
melee |
control |
64 |
64.1% |
0.0% |
| causeway |
melee |
gunline |
64 |
92.2% |
0.0% |
| causeway |
mixed |
armored |
64 |
34.4% |
0.0% |
| causeway |
mixed |
control |
64 |
51.6% |
0.0% |
| causeway |
mixed |
gunline |
64 |
56.2% |
0.0% |
| causeway |
mixed |
melee |
64 |
18.8% |
0.0% |
| causeway |
mixed |
mobile |
64 |
43.8% |
0.0% |
| causeway |
mobile |
control |
64 |
84.4% |
0.0% |
| causeway |
mobile |
gunline |
64 |
70.3% |
0.0% |
| causeway |
mobile |
melee |
64 |
34.4% |
0.0% |
| flat |
armored |
control |
64 |
50.0% |
0.0% |
| flat |
armored |
gunline |
64 |
59.4% |
0.0% |
| flat |
armored |
melee |
64 |
18.8% |
0.0% |
| flat |
armored |
mobile |
64 |
40.6% |
0.0% |
| flat |
gunline |
control |
64 |
12.5% |
0.0% |
| flat |
melee |
control |
64 |
9.4% |
0.0% |
| flat |
melee |
gunline |
64 |
39.1% |
0.0% |
| flat |
mixed |
armored |
64 |
45.3% |
0.0% |
| flat |
mixed |
control |
64 |
46.9% |
0.0% |
| flat |
mixed |
gunline |
64 |
70.3% |
0.0% |
| flat |
mixed |
melee |
64 |
7.8% |
0.0% |
| flat |
mixed |
mobile |
64 |
39.1% |
0.0% |
| flat |
mobile |
control |
64 |
25.0% |
0.0% |
| flat |
mobile |
gunline |
64 |
84.4% |
0.0% |
| flat |
mobile |
melee |
64 |
37.5% |
0.0% |
| foundry |
armored |
control |
64 |
29.7% |
0.0% |
| foundry |
armored |
gunline |
64 |
57.8% |
0.0% |
| foundry |
armored |
melee |
64 |
34.4% |
0.0% |
| foundry |
armored |
mobile |
64 |
40.6% |
0.0% |
| foundry |
gunline |
control |
64 |
32.8% |
0.0% |
| foundry |
melee |
control |
64 |
68.8% |
0.0% |
| foundry |
melee |
gunline |
64 |
98.4% |
0.0% |
| foundry |
mixed |
armored |
64 |
57.8% |
0.0% |
| foundry |
mixed |
control |
64 |
42.2% |
0.0% |
| foundry |
mixed |
gunline |
64 |
57.8% |
0.0% |
| foundry |
mixed |
melee |
64 |
34.4% |
0.0% |
| foundry |
mixed |
mobile |
64 |
37.5% |
0.0% |
| foundry |
mobile |
control |
64 |
70.3% |
0.0% |
| foundry |
mobile |
gunline |
64 |
89.1% |
0.0% |
| foundry |
mobile |
melee |
64 |
12.5% |
0.0% |
| quarry |
armored |
control |
64 |
46.9% |
0.0% |
| quarry |
armored |
gunline |
64 |
45.3% |
0.0% |
| quarry |
armored |
melee |
64 |
45.3% |
0.0% |
| quarry |
armored |
mobile |
64 |
35.9% |
0.0% |
| quarry |
gunline |
control |
64 |
40.6% |
0.0% |
| quarry |
melee |
control |
64 |
85.9% |
0.0% |
| quarry |
melee |
gunline |
64 |
76.6% |
0.0% |
| quarry |
mixed |
armored |
64 |
43.8% |
0.0% |
| quarry |
mixed |
control |
64 |
42.2% |
0.0% |
| quarry |
mixed |
gunline |
64 |
43.8% |
0.0% |
| quarry |
mixed |
melee |
64 |
37.5% |
0.0% |
| quarry |
mixed |
mobile |
64 |
42.2% |
0.0% |
| quarry |
mobile |
control |
64 |
56.2% |
0.0% |
| quarry |
mobile |
gunline |
64 |
56.2% |
0.0% |
| quarry |
mobile |
melee |
64 |
21.9% |
0.0% |
nopilotabilities: family payoff (full opponent panel)
| Family |
Expected score |
Opponents |
| mixed |
47.7% |
5 |
| armored |
39.9% |
5 |
| mobile |
50.7% |
5 |
| melee |
86.1% |
5 |
| gunline |
29.9% |
5 |
| control |
45.6% |
5 |
nopilotabilities: map and pairing points
| Map |
X |
Y |
Games |
X score |
Draws |
| causeway |
armored |
control |
64 |
67.2% |
0.0% |
| causeway |
armored |
gunline |
64 |
60.9% |
0.0% |
| causeway |
armored |
melee |
64 |
7.8% |
0.0% |
| causeway |
armored |
mobile |
64 |
42.2% |
0.0% |
| causeway |
gunline |
control |
64 |
31.2% |
0.0% |
| causeway |
melee |
control |
64 |
96.9% |
0.0% |
| causeway |
melee |
gunline |
64 |
98.4% |
0.0% |
| causeway |
mixed |
armored |
64 |
46.9% |
0.0% |
| causeway |
mixed |
control |
64 |
53.1% |
0.0% |
| causeway |
mixed |
gunline |
64 |
64.1% |
0.0% |
| causeway |
mixed |
melee |
64 |
4.7% |
0.0% |
| causeway |
mixed |
mobile |
64 |
39.1% |
0.0% |
| causeway |
mobile |
control |
64 |
78.1% |
0.0% |
| causeway |
mobile |
gunline |
64 |
70.3% |
0.0% |
| causeway |
mobile |
melee |
64 |
12.5% |
0.0% |
| flat |
armored |
control |
64 |
37.5% |
0.0% |
| flat |
armored |
gunline |
64 |
59.4% |
0.0% |
| flat |
armored |
melee |
64 |
0.0% |
0.0% |
| flat |
armored |
mobile |
64 |
40.6% |
0.0% |
| flat |
gunline |
control |
64 |
12.5% |
0.0% |
| flat |
melee |
control |
64 |
39.1% |
0.0% |
| flat |
melee |
gunline |
64 |
45.3% |
0.0% |
| flat |
mixed |
armored |
64 |
73.4% |
0.0% |
| flat |
mixed |
control |
64 |
70.3% |
0.0% |
| flat |
mixed |
gunline |
64 |
82.8% |
0.0% |
| flat |
mixed |
melee |
64 |
3.1% |
0.0% |
| flat |
mixed |
mobile |
64 |
51.6% |
0.0% |
| flat |
mobile |
control |
64 |
31.2% |
0.0% |
| flat |
mobile |
gunline |
64 |
84.4% |
0.0% |
| flat |
mobile |
melee |
64 |
9.4% |
0.0% |
| foundry |
armored |
control |
64 |
40.6% |
0.0% |
| foundry |
armored |
gunline |
64 |
54.7% |
0.0% |
| foundry |
armored |
melee |
64 |
17.2% |
0.0% |
| foundry |
armored |
mobile |
64 |
42.2% |
0.0% |
| foundry |
gunline |
control |
64 |
34.4% |
0.0% |
| foundry |
melee |
control |
64 |
87.5% |
0.0% |
| foundry |
melee |
gunline |
64 |
100.0% |
0.0% |
| foundry |
mixed |
armored |
64 |
51.6% |
0.0% |
| foundry |
mixed |
control |
64 |
65.6% |
0.0% |
| foundry |
mixed |
gunline |
64 |
70.3% |
0.0% |
| foundry |
mixed |
melee |
64 |
15.6% |
0.0% |
| foundry |
mixed |
mobile |
64 |
39.1% |
0.0% |
| foundry |
mobile |
control |
64 |
60.9% |
0.0% |
| foundry |
mobile |
gunline |
64 |
89.1% |
0.0% |
| foundry |
mobile |
melee |
64 |
7.8% |
0.0% |
| quarry |
armored |
control |
64 |
37.5% |
0.0% |
| quarry |
armored |
gunline |
64 |
50.0% |
0.0% |
| quarry |
armored |
melee |
64 |
26.6% |
0.0% |
| quarry |
armored |
mobile |
64 |
34.4% |
0.0% |
| quarry |
gunline |
control |
64 |
50.0% |
0.0% |
| quarry |
melee |
control |
64 |
95.3% |
0.0% |
| quarry |
melee |
gunline |
64 |
82.8% |
0.0% |
| quarry |
mixed |
armored |
64 |
48.4% |
0.0% |
| quarry |
mixed |
control |
64 |
51.6% |
0.0% |
| quarry |
mixed |
gunline |
64 |
60.9% |
0.0% |
| quarry |
mixed |
melee |
64 |
15.6% |
0.0% |
| quarry |
mixed |
mobile |
64 |
46.9% |
0.0% |
| quarry |
mobile |
control |
64 |
46.9% |
0.0% |
| quarry |
mobile |
gunline |
64 |
56.2% |
0.0% |
| quarry |
mobile |
melee |
64 |
3.1% |
0.0% |
neutralpilots: family payoff (full opponent panel)
| Family |
Expected score |
Opponents |
| mixed |
48.9% |
5 |
| armored |
36.9% |
5 |
| mobile |
58.1% |
5 |
| melee |
78.8% |
5 |
| gunline |
37.2% |
5 |
| control |
40.1% |
5 |
neutralpilots: map and pairing points
| Map |
X |
Y |
Games |
X score |
Draws |
| causeway |
armored |
control |
64 |
56.2% |
0.0% |
| causeway |
armored |
gunline |
64 |
51.6% |
0.0% |
| causeway |
armored |
melee |
64 |
4.7% |
0.0% |
| causeway |
armored |
mobile |
64 |
34.4% |
0.0% |
| causeway |
gunline |
control |
64 |
45.3% |
0.0% |
| causeway |
melee |
control |
64 |
93.8% |
0.0% |
| causeway |
melee |
gunline |
64 |
95.3% |
0.0% |
| causeway |
mixed |
armored |
64 |
59.4% |
0.0% |
| causeway |
mixed |
control |
64 |
59.4% |
0.0% |
| causeway |
mixed |
gunline |
64 |
57.8% |
0.0% |
| causeway |
mixed |
melee |
64 |
15.6% |
0.0% |
| causeway |
mixed |
mobile |
64 |
43.8% |
0.0% |
| causeway |
mobile |
control |
64 |
81.2% |
0.0% |
| causeway |
mobile |
gunline |
64 |
67.2% |
0.0% |
| causeway |
mobile |
melee |
64 |
28.1% |
0.0% |
| flat |
armored |
control |
64 |
34.4% |
0.0% |
| flat |
armored |
gunline |
64 |
43.8% |
0.0% |
| flat |
armored |
melee |
64 |
6.2% |
0.0% |
| flat |
armored |
mobile |
64 |
31.2% |
0.0% |
| flat |
gunline |
control |
64 |
40.6% |
0.0% |
| flat |
melee |
control |
64 |
28.1% |
0.0% |
| flat |
melee |
gunline |
64 |
37.5% |
0.0% |
| flat |
mixed |
armored |
64 |
71.9% |
0.0% |
| flat |
mixed |
control |
64 |
62.5% |
0.0% |
| flat |
mixed |
gunline |
64 |
70.3% |
0.0% |
| flat |
mixed |
melee |
64 |
14.1% |
0.0% |
| flat |
mixed |
mobile |
64 |
60.9% |
0.0% |
| flat |
mobile |
control |
64 |
71.9% |
0.0% |
| flat |
mobile |
gunline |
64 |
78.1% |
0.0% |
| flat |
mobile |
melee |
64 |
35.9% |
0.0% |
| foundry |
armored |
control |
64 |
48.4% |
0.0% |
| foundry |
armored |
gunline |
64 |
54.7% |
0.0% |
| foundry |
armored |
melee |
64 |
18.8% |
0.0% |
| foundry |
armored |
mobile |
64 |
29.7% |
0.0% |
| foundry |
gunline |
control |
64 |
35.9% |
0.0% |
| foundry |
melee |
control |
64 |
75.0% |
0.0% |
| foundry |
melee |
gunline |
64 |
100.0% |
0.0% |
| foundry |
mixed |
armored |
64 |
31.2% |
0.0% |
| foundry |
mixed |
control |
64 |
67.2% |
0.0% |
| foundry |
mixed |
gunline |
64 |
73.4% |
0.0% |
| foundry |
mixed |
melee |
64 |
12.5% |
0.0% |
| foundry |
mixed |
mobile |
64 |
40.6% |
0.0% |
| foundry |
mobile |
control |
64 |
75.0% |
0.0% |
| foundry |
mobile |
gunline |
64 |
79.7% |
0.0% |
| foundry |
mobile |
melee |
64 |
12.5% |
0.0% |
| quarry |
armored |
control |
64 |
67.2% |
0.0% |
| quarry |
armored |
gunline |
64 |
29.7% |
0.0% |
| quarry |
armored |
melee |
64 |
26.6% |
0.0% |
| quarry |
armored |
mobile |
64 |
29.7% |
0.0% |
| quarry |
gunline |
control |
64 |
46.9% |
0.0% |
| quarry |
melee |
control |
64 |
87.5% |
0.0% |
| quarry |
melee |
gunline |
64 |
67.2% |
0.0% |
| quarry |
mixed |
armored |
64 |
67.2% |
0.0% |
| quarry |
mixed |
control |
64 |
54.7% |
0.0% |
| quarry |
mixed |
gunline |
64 |
48.4% |
0.0% |
| quarry |
mixed |
melee |
64 |
18.8% |
0.0% |
| quarry |
mixed |
mobile |
64 |
48.4% |
0.0% |
| quarry |
mobile |
control |
64 |
67.2% |
0.0% |
| quarry |
mobile |
gunline |
64 |
70.3% |
0.0% |
| quarry |
mobile |
melee |
64 |
14.1% |
0.0% |
accuracy1: family payoff (full opponent panel)
| Family |
Expected score |
Opponents |
| mixed |
45.2% |
5 |
| armored |
38.7% |
5 |
| mobile |
50.1% |
5 |
| melee |
80.2% |
5 |
| gunline |
33.4% |
5 |
| control |
52.5% |
5 |
accuracy1: map and pairing points
| Map |
X |
Y |
Games |
X score |
Draws |
| causeway |
armored |
control |
64 |
68.8% |
0.0% |
| causeway |
armored |
gunline |
64 |
56.2% |
0.0% |
| causeway |
armored |
melee |
64 |
17.2% |
0.0% |
| causeway |
armored |
mobile |
64 |
42.2% |
0.0% |
| causeway |
gunline |
control |
64 |
32.8% |
0.0% |
| causeway |
melee |
control |
64 |
87.5% |
0.0% |
| causeway |
melee |
gunline |
64 |
100.0% |
0.0% |
| causeway |
mixed |
armored |
64 |
40.6% |
0.0% |
| causeway |
mixed |
control |
64 |
39.1% |
0.0% |
| causeway |
mixed |
gunline |
64 |
68.8% |
0.0% |
| causeway |
mixed |
melee |
64 |
7.8% |
0.0% |
| causeway |
mixed |
mobile |
64 |
57.8% |
0.0% |
| causeway |
mobile |
control |
64 |
65.6% |
0.0% |
| causeway |
mobile |
gunline |
64 |
68.8% |
0.0% |
| causeway |
mobile |
melee |
64 |
28.1% |
0.0% |
| flat |
armored |
control |
64 |
37.5% |
0.0% |
| flat |
armored |
gunline |
64 |
50.0% |
0.0% |
| flat |
armored |
melee |
64 |
4.7% |
0.0% |
| flat |
armored |
mobile |
64 |
46.9% |
0.0% |
| flat |
gunline |
control |
64 |
9.4% |
0.0% |
| flat |
melee |
control |
64 |
18.8% |
0.0% |
| flat |
melee |
gunline |
64 |
32.8% |
0.0% |
| flat |
mixed |
armored |
64 |
60.9% |
0.0% |
| flat |
mixed |
control |
64 |
57.8% |
0.0% |
| flat |
mixed |
gunline |
64 |
76.6% |
0.0% |
| flat |
mixed |
melee |
64 |
3.1% |
0.0% |
| flat |
mixed |
mobile |
64 |
67.2% |
0.0% |
| flat |
mobile |
control |
64 |
34.4% |
0.0% |
| flat |
mobile |
gunline |
64 |
81.2% |
0.0% |
| flat |
mobile |
melee |
64 |
29.7% |
0.0% |
| foundry |
armored |
control |
64 |
20.3% |
0.0% |
| foundry |
armored |
gunline |
64 |
50.0% |
0.0% |
| foundry |
armored |
melee |
64 |
10.9% |
0.0% |
| foundry |
armored |
mobile |
64 |
40.6% |
0.0% |
| foundry |
gunline |
control |
64 |
23.4% |
0.0% |
| foundry |
melee |
control |
64 |
75.0% |
0.0% |
| foundry |
melee |
gunline |
64 |
100.0% |
0.0% |
| foundry |
mixed |
armored |
64 |
45.3% |
0.0% |
| foundry |
mixed |
control |
64 |
51.6% |
0.0% |
| foundry |
mixed |
gunline |
64 |
59.4% |
0.0% |
| foundry |
mixed |
melee |
64 |
12.5% |
0.0% |
| foundry |
mixed |
mobile |
64 |
37.5% |
0.0% |
| foundry |
mobile |
control |
64 |
56.2% |
0.0% |
| foundry |
mobile |
gunline |
64 |
87.5% |
0.0% |
| foundry |
mobile |
melee |
64 |
18.8% |
0.0% |
| quarry |
armored |
control |
64 |
32.8% |
0.0% |
| quarry |
armored |
gunline |
64 |
39.1% |
0.0% |
| quarry |
armored |
melee |
64 |
25.0% |
0.0% |
| quarry |
armored |
mobile |
64 |
39.1% |
0.0% |
| quarry |
gunline |
control |
64 |
53.1% |
0.0% |
| quarry |
melee |
control |
64 |
95.3% |
0.0% |
| quarry |
melee |
gunline |
64 |
68.8% |
0.0% |
| quarry |
mixed |
armored |
64 |
60.9% |
0.0% |
| quarry |
mixed |
control |
64 |
51.6% |
0.0% |
| quarry |
mixed |
gunline |
64 |
46.9% |
0.0% |
| quarry |
mixed |
melee |
64 |
9.4% |
0.0% |
| quarry |
mixed |
mobile |
64 |
48.4% |
0.0% |
| quarry |
mobile |
control |
64 |
39.1% |
0.0% |
| quarry |
mobile |
gunline |
64 |
64.1% |
0.0% |
| quarry |
mobile |
melee |
64 |
7.8% |
0.0% |
accuracy2: family payoff (full opponent panel)
| Family |
Expected score |
Opponents |
| mixed |
39.8% |
5 |
| armored |
43.4% |
5 |
| mobile |
46.6% |
5 |
| melee |
78.1% |
5 |
| gunline |
39.9% |
5 |
| control |
52.1% |
5 |
accuracy2: map and pairing points
| Map |
X |
Y |
Games |
X score |
Draws |
| causeway |
armored |
control |
64 |
65.6% |
0.0% |
| causeway |
armored |
gunline |
64 |
48.4% |
0.0% |
| causeway |
armored |
melee |
64 |
17.2% |
0.0% |
| causeway |
armored |
mobile |
64 |
57.8% |
0.0% |
| causeway |
gunline |
control |
64 |
37.5% |
0.0% |
| causeway |
melee |
control |
64 |
92.2% |
0.0% |
| causeway |
melee |
gunline |
64 |
98.4% |
0.0% |
| causeway |
mixed |
armored |
64 |
42.2% |
0.0% |
| causeway |
mixed |
control |
64 |
42.2% |
0.0% |
| causeway |
mixed |
gunline |
64 |
53.1% |
0.0% |
| causeway |
mixed |
melee |
64 |
7.8% |
0.0% |
| causeway |
mixed |
mobile |
64 |
51.6% |
0.0% |
| causeway |
mobile |
control |
64 |
62.5% |
0.0% |
| causeway |
mobile |
gunline |
64 |
65.6% |
0.0% |
| causeway |
mobile |
melee |
64 |
20.3% |
0.0% |
| flat |
armored |
control |
64 |
43.8% |
0.0% |
| flat |
armored |
gunline |
64 |
56.2% |
0.0% |
| flat |
armored |
melee |
64 |
6.2% |
0.0% |
| flat |
armored |
mobile |
64 |
53.1% |
0.0% |
| flat |
gunline |
control |
64 |
28.1% |
0.0% |
| flat |
melee |
control |
64 |
10.9% |
0.0% |
| flat |
melee |
gunline |
64 |
14.1% |
0.0% |
| flat |
mixed |
armored |
64 |
62.5% |
0.0% |
| flat |
mixed |
control |
64 |
53.1% |
0.0% |
| flat |
mixed |
gunline |
64 |
64.1% |
0.0% |
| flat |
mixed |
melee |
64 |
9.4% |
0.0% |
| flat |
mixed |
mobile |
64 |
68.8% |
0.0% |
| flat |
mobile |
control |
64 |
34.4% |
0.0% |
| flat |
mobile |
gunline |
64 |
81.2% |
0.0% |
| flat |
mobile |
melee |
64 |
26.6% |
0.0% |
| foundry |
armored |
control |
64 |
32.8% |
0.0% |
| foundry |
armored |
gunline |
64 |
42.2% |
0.0% |
| foundry |
armored |
melee |
64 |
18.8% |
0.0% |
| foundry |
armored |
mobile |
64 |
48.4% |
0.0% |
| foundry |
gunline |
control |
64 |
26.6% |
0.0% |
| foundry |
melee |
control |
64 |
71.9% |
0.0% |
| foundry |
melee |
gunline |
64 |
100.0% |
0.0% |
| foundry |
mixed |
armored |
64 |
37.5% |
0.0% |
| foundry |
mixed |
control |
64 |
34.4% |
0.0% |
| foundry |
mixed |
gunline |
64 |
60.9% |
0.0% |
| foundry |
mixed |
melee |
64 |
9.4% |
0.0% |
| foundry |
mixed |
mobile |
64 |
26.6% |
0.0% |
| foundry |
mobile |
control |
64 |
59.4% |
0.0% |
| foundry |
mobile |
gunline |
64 |
81.2% |
0.0% |
| foundry |
mobile |
melee |
64 |
14.1% |
0.0% |
| quarry |
armored |
control |
64 |
43.8% |
0.0% |
| quarry |
armored |
gunline |
64 |
39.1% |
0.0% |
| quarry |
armored |
melee |
64 |
23.4% |
0.0% |
| quarry |
armored |
mobile |
64 |
51.6% |
0.0% |
| quarry |
gunline |
control |
64 |
48.4% |
0.0% |
| quarry |
melee |
control |
64 |
96.9% |
0.0% |
| quarry |
melee |
gunline |
64 |
48.4% |
0.0% |
| quarry |
mixed |
armored |
64 |
37.5% |
0.0% |
| quarry |
mixed |
control |
64 |
37.5% |
0.0% |
| quarry |
mixed |
gunline |
64 |
40.6% |
0.0% |
| quarry |
mixed |
melee |
64 |
10.9% |
0.0% |
| quarry |
mixed |
mobile |
64 |
46.9% |
0.0% |
| quarry |
mobile |
control |
64 |
35.9% |
0.0% |
| quarry |
mobile |
gunline |
64 |
48.4% |
0.0% |
| quarry |
mobile |
melee |
64 |
6.2% |
0.0% |
nofreelock: family payoff (full opponent panel)
| Family |
Expected score |
Opponents |
| mixed |
46.5% |
5 |
| armored |
43.6% |
5 |
| mobile |
48.4% |
5 |
| melee |
85.8% |
5 |
| gunline |
29.2% |
5 |
| control |
46.5% |
5 |
nofreelock: map and pairing points
| Map |
X |
Y |
Games |
X score |
Draws |
| causeway |
armored |
control |
64 |
54.7% |
0.0% |
| causeway |
armored |
gunline |
64 |
68.8% |
0.0% |
| causeway |
armored |
melee |
64 |
3.1% |
0.0% |
| causeway |
armored |
mobile |
64 |
35.9% |
0.0% |
| causeway |
gunline |
control |
64 |
31.2% |
0.0% |
| causeway |
melee |
control |
64 |
90.6% |
0.0% |
| causeway |
melee |
gunline |
64 |
98.4% |
0.0% |
| causeway |
mixed |
armored |
64 |
68.8% |
0.0% |
| causeway |
mixed |
control |
64 |
42.2% |
0.0% |
| causeway |
mixed |
gunline |
64 |
62.5% |
0.0% |
| causeway |
mixed |
melee |
64 |
1.6% |
0.0% |
| causeway |
mixed |
mobile |
64 |
37.5% |
0.0% |
| causeway |
mobile |
control |
64 |
71.9% |
0.0% |
| causeway |
mobile |
gunline |
64 |
60.9% |
0.0% |
| causeway |
mobile |
melee |
64 |
15.6% |
0.0% |
| flat |
armored |
control |
64 |
59.4% |
0.0% |
| flat |
armored |
gunline |
64 |
59.4% |
0.0% |
| flat |
armored |
melee |
64 |
14.1% |
0.0% |
| flat |
armored |
mobile |
64 |
46.9% |
0.0% |
| flat |
gunline |
control |
64 |
12.5% |
0.0% |
| flat |
melee |
control |
64 |
21.9% |
0.0% |
| flat |
melee |
gunline |
64 |
45.3% |
0.0% |
| flat |
mixed |
armored |
64 |
65.6% |
0.0% |
| flat |
mixed |
control |
64 |
60.9% |
0.0% |
| flat |
mixed |
gunline |
64 |
75.0% |
0.0% |
| flat |
mixed |
melee |
64 |
3.1% |
0.0% |
| flat |
mixed |
mobile |
64 |
68.8% |
0.0% |
| flat |
mobile |
control |
64 |
37.5% |
0.0% |
| flat |
mobile |
gunline |
64 |
87.5% |
0.0% |
| flat |
mobile |
melee |
64 |
6.2% |
0.0% |
| foundry |
armored |
control |
64 |
45.3% |
0.0% |
| foundry |
armored |
gunline |
64 |
59.4% |
0.0% |
| foundry |
armored |
melee |
64 |
7.8% |
0.0% |
| foundry |
armored |
mobile |
64 |
45.3% |
0.0% |
| foundry |
gunline |
control |
64 |
32.8% |
0.0% |
| foundry |
melee |
control |
64 |
76.6% |
0.0% |
| foundry |
melee |
gunline |
64 |
100.0% |
0.0% |
| foundry |
mixed |
armored |
64 |
32.8% |
0.0% |
| foundry |
mixed |
control |
64 |
51.6% |
0.0% |
| foundry |
mixed |
gunline |
64 |
76.6% |
0.0% |
| foundry |
mixed |
melee |
64 |
12.5% |
0.0% |
| foundry |
mixed |
mobile |
64 |
48.4% |
0.0% |
| foundry |
mobile |
control |
64 |
75.0% |
0.0% |
| foundry |
mobile |
gunline |
64 |
84.4% |
0.0% |
| foundry |
mobile |
melee |
64 |
3.1% |
0.0% |
| quarry |
armored |
control |
64 |
53.1% |
0.0% |
| quarry |
armored |
gunline |
64 |
51.6% |
0.0% |
| quarry |
armored |
melee |
64 |
20.3% |
0.0% |
| quarry |
armored |
mobile |
64 |
59.4% |
0.0% |
| quarry |
gunline |
control |
64 |
40.6% |
0.0% |
| quarry |
melee |
control |
64 |
96.9% |
0.0% |
| quarry |
melee |
gunline |
64 |
81.2% |
0.0% |
| quarry |
mixed |
armored |
64 |
45.3% |
0.0% |
| quarry |
mixed |
control |
64 |
64.1% |
0.0% |
| quarry |
mixed |
gunline |
64 |
56.2% |
0.0% |
| quarry |
mixed |
melee |
64 |
6.2% |
0.0% |
| quarry |
mixed |
mobile |
64 |
50.0% |
0.0% |
| quarry |
mobile |
control |
64 |
51.6% |
0.0% |
| quarry |
mobile |
gunline |
64 |
65.6% |
0.0% |
| quarry |
mobile |
melee |
64 |
1.6% |
0.0% |
hull120: family payoff (full opponent panel)
| Family |
Expected score |
Opponents |
| mixed |
50.2% |
5 |
| armored |
40.5% |
5 |
| mobile |
53.3% |
5 |
| melee |
87.7% |
5 |
| gunline |
23.5% |
5 |
| control |
44.9% |
5 |
hull120: map and pairing points
| Map |
X |
Y |
Games |
X score |
Draws |
| causeway |
armored |
control |
64 |
57.8% |
0.0% |
| causeway |
armored |
gunline |
64 |
71.9% |
0.0% |
| causeway |
armored |
melee |
64 |
0.0% |
0.0% |
| causeway |
armored |
mobile |
64 |
43.8% |
0.0% |
| causeway |
gunline |
control |
64 |
39.1% |
0.0% |
| causeway |
melee |
control |
64 |
93.8% |
0.0% |
| causeway |
melee |
gunline |
64 |
98.4% |
0.0% |
| causeway |
mixed |
armored |
64 |
51.6% |
0.0% |
| causeway |
mixed |
control |
64 |
60.9% |
0.0% |
| causeway |
mixed |
gunline |
64 |
78.1% |
0.0% |
| causeway |
mixed |
melee |
64 |
7.8% |
0.0% |
| causeway |
mixed |
mobile |
64 |
56.2% |
0.0% |
| causeway |
mobile |
control |
64 |
81.2% |
0.0% |
| causeway |
mobile |
gunline |
64 |
78.1% |
0.0% |
| causeway |
mobile |
melee |
64 |
14.1% |
0.0% |
| flat |
armored |
control |
64 |
46.9% |
0.0% |
| flat |
armored |
gunline |
64 |
62.5% |
0.0% |
| flat |
armored |
melee |
64 |
0.0% |
0.0% |
| flat |
armored |
mobile |
64 |
21.9% |
0.0% |
| flat |
gunline |
control |
64 |
6.2% |
0.0% |
| flat |
melee |
control |
64 |
28.1% |
0.0% |
| flat |
melee |
gunline |
64 |
59.4% |
0.0% |
| flat |
mixed |
armored |
64 |
59.4% |
0.0% |
| flat |
mixed |
control |
64 |
68.8% |
0.0% |
| flat |
mixed |
gunline |
64 |
90.6% |
0.0% |
| flat |
mixed |
melee |
64 |
3.1% |
0.0% |
| flat |
mixed |
mobile |
64 |
57.8% |
0.0% |
| flat |
mobile |
control |
64 |
43.8% |
0.0% |
| flat |
mobile |
gunline |
64 |
90.6% |
0.0% |
| flat |
mobile |
melee |
64 |
6.2% |
0.0% |
| foundry |
armored |
control |
64 |
37.5% |
0.0% |
| foundry |
armored |
gunline |
64 |
65.6% |
0.0% |
| foundry |
armored |
melee |
64 |
9.4% |
0.0% |
| foundry |
armored |
mobile |
64 |
40.6% |
0.0% |
| foundry |
gunline |
control |
64 |
34.4% |
0.0% |
| foundry |
melee |
control |
64 |
84.4% |
0.0% |
| foundry |
melee |
gunline |
64 |
100.0% |
0.0% |
| foundry |
mixed |
armored |
64 |
46.9% |
0.0% |
| foundry |
mixed |
control |
64 |
51.6% |
0.0% |
| foundry |
mixed |
gunline |
64 |
78.1% |
0.0% |
| foundry |
mixed |
melee |
64 |
15.6% |
0.0% |
| foundry |
mixed |
mobile |
64 |
43.8% |
0.0% |
| foundry |
mobile |
control |
64 |
76.6% |
0.0% |
| foundry |
mobile |
gunline |
64 |
85.9% |
0.0% |
| foundry |
mobile |
melee |
64 |
1.6% |
0.0% |
| quarry |
armored |
control |
64 |
43.8% |
0.0% |
| quarry |
armored |
gunline |
64 |
59.4% |
0.0% |
| quarry |
armored |
melee |
64 |
21.9% |
0.0% |
| quarry |
armored |
mobile |
64 |
39.1% |
0.0% |
| quarry |
gunline |
control |
64 |
43.8% |
0.0% |
| quarry |
melee |
control |
64 |
98.4% |
0.0% |
| quarry |
melee |
gunline |
64 |
79.7% |
0.0% |
| quarry |
mixed |
armored |
64 |
54.7% |
0.0% |
| quarry |
mixed |
control |
64 |
48.4% |
0.0% |
| quarry |
mixed |
gunline |
64 |
71.9% |
0.0% |
| quarry |
mixed |
melee |
64 |
9.4% |
0.0% |
| quarry |
mixed |
mobile |
64 |
48.4% |
0.0% |
| quarry |
mobile |
control |
64 |
56.2% |
0.0% |
| quarry |
mobile |
gunline |
64 |
82.8% |
0.0% |
| quarry |
mobile |
melee |
64 |
0.0% |
0.0% |
cp-round-offense: family payoff (full opponent panel)
| Family |
Expected score |
Opponents |
| mixed |
45.8% |
5 |
| armored |
38.1% |
5 |
| mobile |
50.9% |
5 |
| melee |
82.3% |
5 |
| gunline |
34.8% |
5 |
| control |
48.0% |
5 |
cp-round-offense: map and pairing points
| Map |
X |
Y |
Games |
X score |
Draws |
| causeway |
armored |
control |
64 |
59.4% |
0.0% |
| causeway |
armored |
gunline |
64 |
46.9% |
0.0% |
| causeway |
armored |
melee |
64 |
14.1% |
0.0% |
| causeway |
armored |
mobile |
64 |
48.4% |
0.0% |
| causeway |
gunline |
control |
64 |
37.5% |
0.0% |
| causeway |
melee |
control |
64 |
96.9% |
0.0% |
| causeway |
melee |
gunline |
64 |
98.4% |
0.0% |
| causeway |
mixed |
armored |
64 |
53.1% |
0.0% |
| causeway |
mixed |
control |
64 |
50.0% |
0.0% |
| causeway |
mixed |
gunline |
64 |
62.5% |
0.0% |
| causeway |
mixed |
melee |
64 |
9.4% |
0.0% |
| causeway |
mixed |
mobile |
64 |
37.5% |
0.0% |
| causeway |
mobile |
control |
64 |
79.7% |
0.0% |
| causeway |
mobile |
gunline |
64 |
65.6% |
0.0% |
| causeway |
mobile |
melee |
64 |
21.9% |
0.0% |
| flat |
armored |
control |
64 |
25.0% |
0.0% |
| flat |
armored |
gunline |
64 |
59.4% |
0.0% |
| flat |
armored |
melee |
64 |
7.8% |
0.0% |
| flat |
armored |
mobile |
64 |
31.2% |
0.0% |
| flat |
gunline |
control |
64 |
12.5% |
0.0% |
| flat |
melee |
control |
64 |
29.7% |
0.0% |
| flat |
melee |
gunline |
64 |
31.2% |
0.0% |
| flat |
mixed |
armored |
64 |
56.2% |
0.0% |
| flat |
mixed |
control |
64 |
73.4% |
0.0% |
| flat |
mixed |
gunline |
64 |
76.6% |
0.0% |
| flat |
mixed |
melee |
64 |
6.2% |
0.0% |
| flat |
mixed |
mobile |
64 |
51.6% |
0.0% |
| flat |
mobile |
control |
64 |
43.8% |
0.0% |
| flat |
mobile |
gunline |
64 |
68.8% |
0.0% |
| flat |
mobile |
melee |
64 |
3.1% |
0.0% |
| foundry |
armored |
control |
64 |
18.8% |
0.0% |
| foundry |
armored |
gunline |
64 |
50.0% |
0.0% |
| foundry |
armored |
melee |
64 |
17.2% |
0.0% |
| foundry |
armored |
mobile |
64 |
28.1% |
0.0% |
| foundry |
gunline |
control |
64 |
32.8% |
0.0% |
| foundry |
melee |
control |
64 |
90.6% |
0.0% |
| foundry |
melee |
gunline |
64 |
100.0% |
0.0% |
| foundry |
mixed |
armored |
64 |
56.2% |
0.0% |
| foundry |
mixed |
control |
64 |
45.3% |
0.0% |
| foundry |
mixed |
gunline |
64 |
59.4% |
0.0% |
| foundry |
mixed |
melee |
64 |
28.1% |
0.0% |
| foundry |
mixed |
mobile |
64 |
42.2% |
0.0% |
| foundry |
mobile |
control |
64 |
75.0% |
0.0% |
| foundry |
mobile |
gunline |
64 |
89.1% |
0.0% |
| foundry |
mobile |
melee |
64 |
7.8% |
0.0% |
| quarry |
armored |
control |
64 |
40.6% |
0.0% |
| quarry |
armored |
gunline |
64 |
42.2% |
0.0% |
| quarry |
armored |
melee |
64 |
31.2% |
0.0% |
| quarry |
armored |
mobile |
64 |
50.0% |
0.0% |
| quarry |
gunline |
control |
64 |
50.0% |
0.0% |
| quarry |
melee |
control |
64 |
95.3% |
0.0% |
| quarry |
melee |
gunline |
64 |
73.4% |
0.0% |
| quarry |
mixed |
armored |
64 |
42.2% |
0.0% |
| quarry |
mixed |
control |
64 |
40.6% |
0.0% |
| quarry |
mixed |
gunline |
64 |
60.9% |
0.0% |
| quarry |
mixed |
melee |
64 |
15.6% |
0.0% |
| quarry |
mixed |
mobile |
64 |
48.4% |
0.0% |
| quarry |
mobile |
control |
64 |
42.2% |
0.0% |
| quarry |
mobile |
gunline |
64 |
53.1% |
0.0% |
| quarry |
mobile |
melee |
64 |
6.2% |
0.0% |
cp-round-defense: family payoff (full opponent panel)
| Family |
Expected score |
Opponents |
| mixed |
47.0% |
5 |
| armored |
40.9% |
5 |
| mobile |
52.1% |
5 |
| melee |
85.9% |
5 |
| gunline |
25.1% |
5 |
| control |
49.0% |
5 |
cp-round-defense: map and pairing points
| Map |
X |
Y |
Games |
X score |
Draws |
| causeway |
armored |
control |
64 |
65.6% |
0.0% |
| causeway |
armored |
gunline |
64 |
60.9% |
0.0% |
| causeway |
armored |
melee |
64 |
9.4% |
0.0% |
| causeway |
armored |
mobile |
64 |
45.3% |
0.0% |
| causeway |
gunline |
control |
64 |
26.6% |
0.0% |
| causeway |
melee |
control |
64 |
89.1% |
0.0% |
| causeway |
melee |
gunline |
64 |
98.4% |
0.0% |
| causeway |
mixed |
armored |
64 |
42.2% |
0.0% |
| causeway |
mixed |
control |
64 |
60.9% |
0.0% |
| causeway |
mixed |
gunline |
64 |
75.0% |
0.0% |
| causeway |
mixed |
melee |
64 |
7.8% |
0.0% |
| causeway |
mixed |
mobile |
64 |
53.1% |
0.0% |
| causeway |
mobile |
control |
64 |
76.6% |
0.0% |
| causeway |
mobile |
gunline |
64 |
82.8% |
0.0% |
| causeway |
mobile |
melee |
64 |
14.1% |
0.0% |
| flat |
armored |
control |
64 |
40.6% |
0.0% |
| flat |
armored |
gunline |
64 |
65.6% |
0.0% |
| flat |
armored |
melee |
64 |
4.7% |
0.0% |
| flat |
armored |
mobile |
64 |
28.1% |
0.0% |
| flat |
gunline |
control |
64 |
18.8% |
0.0% |
| flat |
melee |
control |
64 |
26.6% |
0.0% |
| flat |
melee |
gunline |
64 |
60.9% |
0.0% |
| flat |
mixed |
armored |
64 |
57.8% |
0.0% |
| flat |
mixed |
control |
64 |
56.2% |
0.0% |
| flat |
mixed |
gunline |
64 |
84.4% |
0.0% |
| flat |
mixed |
melee |
64 |
1.6% |
0.0% |
| flat |
mixed |
mobile |
64 |
60.9% |
0.0% |
| flat |
mobile |
control |
64 |
34.4% |
0.0% |
| flat |
mobile |
gunline |
64 |
93.8% |
0.0% |
| flat |
mobile |
melee |
64 |
6.2% |
0.0% |
| foundry |
armored |
control |
64 |
34.4% |
0.0% |
| foundry |
armored |
gunline |
64 |
59.4% |
0.0% |
| foundry |
armored |
melee |
64 |
9.4% |
0.0% |
| foundry |
armored |
mobile |
64 |
45.3% |
0.0% |
| foundry |
gunline |
control |
64 |
26.6% |
0.0% |
| foundry |
melee |
control |
64 |
81.2% |
0.0% |
| foundry |
melee |
gunline |
64 |
100.0% |
0.0% |
| foundry |
mixed |
armored |
64 |
43.8% |
0.0% |
| foundry |
mixed |
control |
64 |
53.1% |
0.0% |
| foundry |
mixed |
gunline |
64 |
81.2% |
0.0% |
| foundry |
mixed |
melee |
64 |
15.6% |
0.0% |
| foundry |
mixed |
mobile |
64 |
37.5% |
0.0% |
| foundry |
mobile |
control |
64 |
67.2% |
0.0% |
| foundry |
mobile |
gunline |
64 |
85.9% |
0.0% |
| foundry |
mobile |
melee |
64 |
7.8% |
0.0% |
| quarry |
armored |
control |
64 |
34.4% |
0.0% |
| quarry |
armored |
gunline |
64 |
46.9% |
0.0% |
| quarry |
armored |
melee |
64 |
26.6% |
0.0% |
| quarry |
armored |
mobile |
64 |
34.4% |
0.0% |
| quarry |
gunline |
control |
64 |
42.2% |
0.0% |
| quarry |
melee |
control |
64 |
96.9% |
0.0% |
| quarry |
melee |
gunline |
64 |
85.9% |
0.0% |
| quarry |
mixed |
armored |
64 |
50.0% |
0.0% |
| quarry |
mixed |
control |
64 |
37.5% |
0.0% |
| quarry |
mixed |
gunline |
64 |
59.4% |
0.0% |
| quarry |
mixed |
melee |
64 |
15.6% |
0.0% |
| quarry |
mixed |
mobile |
64 |
46.9% |
0.0% |
| quarry |
mobile |
control |
64 |
51.6% |
0.0% |
| quarry |
mobile |
gunline |
64 |
71.9% |
0.0% |
| quarry |
mobile |
melee |
64 |
1.6% |
0.0% |