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Mecha Skirmish / Balance study analysisPrototype field notes / v0.6

Balance study analysis

Phase: corrected-screen. Rows are paired on all eight study keys. Draws score one half. Comeback after first loss is descriptive, not causal.

Comparison manifest: /Users/cody/Dev/mecha-skirmish/docs/tuning/evidence/2026-09-09-multivariant/corrected-screen-comparison.json (adaptive-exploratory, SHA-256 cc897a5e95afd8729672a0d130447f7648a73ddd87ef95db10d1595926177bd2). Aliases below retain their original control identities and phases.

Candidate summary

Candidate Actual control identity Panel Spread Mean abs dev Empty Fire Dead before attack Physical side First side First-loss win Rounds Wipes
baseline safeapproach (corrected-screen) full-15-pair 54.8% 11.7% 15.5% 6.5% 0.5% 1.9% 35.6% 5.65 84.5%
meleeaccuracyminus1 safeapproach+meleeaccuracyminus1 (corrected-screen) full-15-pair 49.5% 11.1% 15.5% 6.5% 0.9% 2.1% 35.1% 5.68 84.3%
meleedamageminus1 safeapproach+meleedamageminus1 (corrected-screen) full-15-pair 54.2% 11.9% 15.5% 6.3% 0.5% 2.1% 35.7% 5.66 84.4%
meleedamageminus2 safeapproach+meleedamageminus2 (corrected-screen) full-15-pair 54.6% 12.0% 15.5% 6.3% 0.6% 1.7% 35.7% 5.68 84.7%
meleepoolminus1 safeapproach+meleepoolminus1 (corrected-screen) full-15-pair 37.5% 9.4% 15.3% 6.6% 1.2% 2.2% 34.4% 5.82 82.5%
nopilotabilities safeapproach+nopilotabilities (corrected-screen) full-15-pair 56.2% 12.3% 16.0% 6.3% 0.7% 1.4% 37.0% 5.68 83.8%
neutralpilots safeapproach+neutralpilots (corrected-screen) full-15-pair 42.0% 12.3% 15.2% 6.4% 1.3% 2.7% 37.8% 5.91 76.3%
accuracy1 safeapproach+accuracy1 (corrected-screen) full-15-pair 46.7% 10.9% 12.2% 7.2% 2.1% 3.4% 35.9% 5.63 85.3%
accuracy2 safeapproach+accuracy2 (corrected-screen) full-15-pair 38.3% 10.1% 9.7% 7.9% 0.7% 2.8% 36.7% 5.55 87.0%
nofreelock safeapproach+nofreelock (corrected-screen) full-15-pair 56.6% 11.9% 16.5% 6.1% 0.9% 2.1% 37.6% 5.70 83.0%
hull120 safeapproach+hull120 (corrected-screen) full-15-pair 64.1% 13.7% 15.3% 4.9% 1.4% 2.3% 34.3% 5.99 73.5%
cp-round-offense safeapproach+cp-round-offense (corrected-screen) full-15-pair 47.6% 11.1% 11.2% 7.8% 1.4% 2.6% 38.8% 5.52 86.8%
cp-round-defense safeapproach+cp-round-defense (corrected-screen) full-15-pair 60.9% 12.7% 15.4% 5.6% 0.5% 2.4% 34.5% 5.80 79.0%

Paired changes from baseline

Positive guardrail changes are harmful. Worst-map columns are the largest same-map increase in absolute bias. Mean absolute bias remains descriptive.

Candidate Spread Empty Fire Dead before attack Worst added physical Worst added first Mean physical Mean first
meleeaccuracyminus1 -5.2% [-7.7%, -3.0%] -0.0% [-0.1%, 0.1%] 0.0% [-0.1%, 0.1%] 0.7% [0.1%, 1.9%] 1.1% [0.1%, 2.7%] 0.4% 0.3%
meleedamageminus1 -0.5% [-2.0%, 0.8%] 0.0% [-0.0%, 0.1%] -0.1% [-0.2%, -0.1%] 0.3% [-0.1%, 1.1%] 1.1% [0.1%, 2.1%] -0.1% 0.2%
meleedamageminus2 -0.2% [-2.1%, 1.6%] -0.0% [-0.1%, 0.1%] -0.1% [-0.3%, -0.0%] 0.4% [-0.1%, 1.8%] 0.8% [-0.2%, 1.8%] 0.1% -0.2%
meleepoolminus1 -17.3% [-22.2%, -12.8%] -0.2% [-0.3%, -0.0%] 0.1% [0.0%, 0.2%] 1.1% [0.3%, 2.8%] 0.8% [0.1%, 3.3%] 0.7% 0.3%
nopilotabilities 1.4% [-1.5%, 4.2%] 0.5% [0.3%, 0.7%] -0.2% [-0.5%, 0.1%] 0.4% [-0.1%, 3.0%] 2.6% [-0.6%, 4.5%] 0.2% -0.5%
neutralpilots -12.8% [-17.6%, -3.4%] -0.3% [-0.7%, 0.2%] -0.1% [-0.4%, 0.2%] 2.1% [0.6%, 4.1%] 1.6% [-0.1%, 5.0%] 0.8% 0.8%
accuracy1 -8.0% [-12.5%, -3.2%] -3.3% [-3.8%, -2.8%] 0.7% [0.4%, 1.1%] 3.3% [1.6%, 5.1%] 4.0% [0.9%, 8.9%] 1.6% 1.6%
accuracy2 -16.5% [-20.5%, -8.4%] -5.8% [-6.5%, -4.9%] 1.4% [1.0%, 1.8%] 0.8% [-0.1%, 3.1%] 2.4% [0.2%, 8.2%] 0.2% 0.9%
nofreelock 1.8% [-2.0%, 5.8%] 1.0% [0.1%, 1.8%] -0.4% [-0.6%, -0.2%] 1.4% [-0.1%, 3.0%] 3.4% [0.1%, 5.5%] 0.4% 0.3%
hull120 9.4% [5.3%, 13.2%] -0.2% [-0.5%, 0.1%] -1.6% [-1.8%, -1.4%] 1.8% [0.5%, 4.3%] 2.9% [-0.2%, 5.5%] 0.9% 0.4%
cp-round-offense -7.2% [-13.8%, 0.2%] -4.3% [-5.2%, -3.3%] 1.3% [0.9%, 1.6%] 1.7% [0.3%, 3.3%] 1.8% [0.1%, 7.6%] 0.8% 0.7%
cp-round-defense 6.1% [3.0%, 9.1%] -0.1% [-0.3%, 0.2%] -0.9% [-1.1%, -0.8%] 0.5% [-0.1%, 2.6%] 3.0% [-0.2%, 5.5%] 0.0% 0.5%

Intervals: 95.0% paired seed-block bootstrap, 1,000 replicates. Exploratory only; final inference requires the predeclared 99% intervals.

Exploratory family-payoff intervals

These 95% bootstrap intervals are descriptive and separate from the five primary claims. Point and interval warnings are reported separately against the 35%–65% review band.

Candidate Family Point 95% interval Point outside band Interval entirely outside band
baseline mixed 46.7% [44.5%, 49.3%] no no
baseline armored 40.8% [37.8%, 43.8%] no no
baseline mobile 50.3% [46.6%, 54.0%] no no
baseline melee 84.8% [82.0%, 87.7%] yes yes
baseline gunline 30.0% [24.5%, 35.9%] yes no
baseline control 47.4% [42.9%, 51.3%] no no
meleeaccuracyminus1 mixed 44.8% [42.2%, 47.7%] no no
meleeaccuracyminus1 armored 42.1% [39.5%, 44.7%] no no
meleeaccuracyminus1 mobile 52.7% [49.1%, 55.9%] no no
meleeaccuracyminus1 melee 80.5% [77.4%, 83.8%] yes yes
meleeaccuracyminus1 gunline 31.0% [25.9%, 36.8%] yes no
meleeaccuracyminus1 control 48.8% [44.2%, 53.0%] no no
meleedamageminus1 mixed 46.0% [43.4%, 48.9%] no no
meleedamageminus1 armored 40.9% [38.0%, 43.6%] no no
meleedamageminus1 mobile 51.5% [47.7%, 55.2%] no no
meleedamageminus1 melee 84.3% [81.6%, 87.0%] yes yes
meleedamageminus1 gunline 30.1% [24.6%, 35.9%] yes no
meleedamageminus1 control 47.3% [42.5%, 51.4%] no no
meleedamageminus2 mixed 45.9% [43.0%, 49.1%] no no
meleedamageminus2 armored 40.4% [37.6%, 43.3%] no no
meleedamageminus2 mobile 51.6% [47.7%, 55.7%] no no
meleedamageminus2 melee 84.5% [81.8%, 87.0%] yes yes
meleedamageminus2 gunline 29.8% [24.4%, 35.5%] yes no
meleedamageminus2 control 47.8% [43.5%, 51.8%] no no
meleepoolminus1 mixed 42.7% [39.1%, 46.2%] no no
meleepoolminus1 armored 46.2% [42.8%, 49.2%] no no
meleepoolminus1 mobile 56.0% [51.6%, 60.0%] no no
meleepoolminus1 melee 70.5% [66.9%, 73.8%] yes yes
meleepoolminus1 gunline 33.0% [27.6%, 38.8%] yes no
meleepoolminus1 control 51.7% [46.9%, 56.4%] no no
nopilotabilities mixed 47.7% [44.7%, 50.9%] no no
nopilotabilities armored 39.9% [36.3%, 43.6%] no no
nopilotabilities mobile 50.7% [47.3%, 53.9%] no no
nopilotabilities melee 86.1% [83.6%, 88.7%] yes yes
nopilotabilities gunline 29.9% [24.8%, 35.6%] yes no
nopilotabilities control 45.6% [41.6%, 50.1%] no no
neutralpilots mixed 48.9% [45.7%, 51.7%] no no
neutralpilots armored 36.9% [33.7%, 40.5%] no no
neutralpilots mobile 58.1% [54.4%, 62.0%] no no
neutralpilots melee 78.8% [76.6%, 81.0%] yes yes
neutralpilots gunline 37.2% [32.5%, 42.2%] no no
neutralpilots control 40.1% [36.2%, 44.2%] no no
accuracy1 mixed 45.2% [42.2%, 48.5%] no no
accuracy1 armored 38.7% [36.3%, 41.0%] no no
accuracy1 mobile 50.1% [47.2%, 53.0%] no no
accuracy1 melee 80.2% [77.2%, 83.5%] yes yes
accuracy1 gunline 33.4% [28.8%, 38.1%] yes no
accuracy1 control 52.5% [48.8%, 56.2%] no no
accuracy2 mixed 39.8% [36.3%, 43.4%] no no
accuracy2 armored 43.4% [39.8%, 47.0%] no no
accuracy2 mobile 46.6% [43.0%, 49.7%] no no
accuracy2 melee 78.1% [75.8%, 80.5%] yes yes
accuracy2 gunline 39.9% [35.5%, 44.6%] no no
accuracy2 control 52.1% [49.6%, 54.7%] no no
nofreelock mixed 46.5% [44.3%, 48.4%] no no
nofreelock armored 43.6% [40.1%, 47.7%] no no
nofreelock mobile 48.4% [45.2%, 51.6%] no no
nofreelock melee 85.8% [83.1%, 88.3%] yes yes
nofreelock gunline 29.2% [26.1%, 32.3%] yes yes
nofreelock control 46.5% [43.3%, 49.7%] no no
hull120 mixed 50.2% [47.0%, 53.4%] no no
hull120 armored 40.5% [36.5%, 44.5%] no no
hull120 mobile 53.3% [50.6%, 55.6%] no no
hull120 melee 87.7% [85.1%, 90.2%] yes yes
hull120 gunline 23.5% [19.9%, 27.4%] yes yes
hull120 control 44.9% [41.2%, 48.5%] no no
cp-round-offense mixed 45.8% [43.5%, 48.1%] no no
cp-round-offense armored 38.1% [34.1%, 42.3%] no no
cp-round-offense mobile 50.9% [48.5%, 53.2%] no no
cp-round-offense melee 82.3% [78.9%, 85.5%] yes yes
cp-round-offense gunline 34.8% [31.9%, 37.7%] yes no
cp-round-offense control 48.0% [44.8%, 51.0%] no no
cp-round-defense mixed 47.0% [44.7%, 49.8%] no no
cp-round-defense armored 40.9% [37.3%, 44.1%] no no
cp-round-defense mobile 52.1% [49.1%, 54.7%] no no
cp-round-defense melee 85.9% [82.9%, 88.9%] yes yes
cp-round-defense gunline 25.1% [20.7%, 29.8%] yes yes
cp-round-defense control 49.0% [45.6%, 52.4%] no no

Operational and command metrics

Candidate First attack Moves Move hexes Melees Locks CP grant CP spend CP waste Policy declines Budget denials CP left Nominal mitigation
baseline 1.98 112.23 112.23 4.44 7.36 0.00 0.00 0.00 0.00 0.00 0.00 0.00
meleeaccuracyminus1 1.98 112.48 112.48 4.54 7.40 0.00 0.00 0.00 0.00 0.00 0.00 0.00
meleedamageminus1 1.97 112.29 112.29 4.50 7.36 0.00 0.00 0.00 0.00 0.00 0.00 0.00
meleedamageminus2 1.98 112.33 112.33 4.63 7.33 0.00 0.00 0.00 0.00 0.00 0.00 0.00
meleepoolminus1 1.99 113.35 113.35 4.84 7.58 0.00 0.00 0.00 0.00 0.00 0.00 0.00
nopilotabilities 1.98 112.81 112.81 4.51 7.46 0.00 0.00 0.00 0.00 0.00 0.00 0.00
neutralpilots 1.99 114.23 114.23 4.95 8.18 0.00 0.00 0.00 0.00 0.00 0.00 0.00
accuracy1 1.97 111.45 111.45 4.12 7.08 0.00 0.00 0.00 0.00 0.00 0.00 0.00
accuracy2 1.96 110.41 110.41 3.88 6.76 0.00 0.00 0.00 0.00 0.00 0.00 0.00
nofreelock 1.98 112.32 112.32 4.59 4.13 0.00 0.00 0.00 0.00 0.00 0.00 0.00
hull120 2.00 116.75 116.75 5.21 8.10 0.00 0.00 0.00 0.00 0.00 0.00 0.00
cp-round-offense 1.95 109.79 109.79 4.15 6.72 10.30 6.76 0.74 17.15 9.61 3.54 0.00
cp-round-defense 1.99 114.25 114.25 4.81 7.73 11.36 10.23 0.24 10.48 16.78 1.13 10.23

baseline: family payoff (full opponent panel)

Family Expected score Opponents
mixed 46.7% 5
armored 40.8% 5
mobile 50.3% 5
melee 84.8% 5
gunline 30.0% 5
control 47.4% 5

baseline: map and pairing points

Map X Y Games X score Draws
causeway armored control 64 75.0% 0.0%
causeway armored gunline 64 60.9% 0.0%
causeway armored melee 64 6.2% 0.0%
causeway armored mobile 64 42.2% 0.0%
causeway gunline control 64 31.2% 0.0%
causeway melee control 64 90.6% 0.0%
causeway melee gunline 64 98.4% 0.0%
causeway mixed armored 64 46.9% 0.0%
causeway mixed control 64 53.1% 0.0%
causeway mixed gunline 64 64.1% 0.0%
causeway mixed melee 64 7.8% 0.0%
causeway mixed mobile 64 53.1% 0.0%
causeway mobile control 64 84.4% 0.0%
causeway mobile gunline 64 70.3% 0.0%
causeway mobile melee 64 14.1% 0.0%
flat armored control 64 50.0% 0.0%
flat armored gunline 64 59.4% 0.0%
flat armored melee 64 3.1% 0.0%
flat armored mobile 64 40.6% 0.0%
flat gunline control 64 12.5% 0.0%
flat melee control 64 21.9% 0.0%
flat melee gunline 64 45.3% 0.0%
flat mixed armored 64 50.0% 0.0%
flat mixed control 64 59.4% 0.0%
flat mixed gunline 64 79.7% 0.0%
flat mixed melee 64 3.1% 0.0%
flat mixed mobile 64 60.9% 0.0%
flat mobile control 64 25.0% 0.0%
flat mobile gunline 64 84.4% 0.0%
flat mobile melee 64 9.4% 0.0%
foundry armored control 64 29.7% 0.0%
foundry armored gunline 64 57.8% 0.0%
foundry armored melee 64 10.9% 0.0%
foundry armored mobile 64 40.6% 0.0%
foundry gunline control 64 32.8% 0.0%
foundry melee control 64 76.6% 0.0%
foundry melee gunline 64 100.0% 0.0%
foundry mixed armored 64 57.8% 0.0%
foundry mixed control 64 56.2% 0.0%
foundry mixed gunline 64 70.3% 0.0%
foundry mixed melee 64 15.6% 0.0%
foundry mixed mobile 64 40.6% 0.0%
foundry mobile control 64 70.3% 0.0%
foundry mobile gunline 64 89.1% 0.0%
foundry mobile melee 64 7.8% 0.0%
quarry armored control 64 46.9% 0.0%
quarry armored gunline 64 45.3% 0.0%
quarry armored melee 64 15.6% 0.0%
quarry armored mobile 64 35.9% 0.0%
quarry gunline control 64 40.6% 0.0%
quarry melee control 64 96.9% 0.0%
quarry melee gunline 64 81.2% 0.0%
quarry mixed armored 64 50.0% 0.0%
quarry mixed control 64 42.2% 0.0%
quarry mixed gunline 64 54.7% 0.0%
quarry mixed melee 64 18.8% 0.0%
quarry mixed mobile 64 50.0% 0.0%
quarry mobile control 64 56.2% 0.0%
quarry mobile gunline 64 56.2% 0.0%
quarry mobile melee 64 3.1% 0.0%

meleeaccuracyminus1: family payoff (full opponent panel)

Family Expected score Opponents
mixed 44.8% 5
armored 42.1% 5
mobile 52.7% 5
melee 80.5% 5
gunline 31.0% 5
control 48.8% 5

meleeaccuracyminus1: map and pairing points

Map X Y Games X score Draws
causeway armored control 64 75.0% 0.0%
causeway armored gunline 64 60.9% 0.0%
causeway armored melee 64 6.2% 0.0%
causeway armored mobile 64 42.2% 0.0%
causeway gunline control 64 31.2% 0.0%
causeway melee control 64 93.8% 0.0%
causeway melee gunline 64 98.4% 0.0%
causeway mixed armored 64 43.8% 0.0%
causeway mixed control 64 50.0% 0.0%
causeway mixed gunline 64 62.5% 0.0%
causeway mixed melee 64 15.6% 0.0%
causeway mixed mobile 64 45.3% 0.0%
causeway mobile control 64 84.4% 0.0%
causeway mobile gunline 64 70.3% 0.0%
causeway mobile melee 64 20.3% 0.0%
flat armored control 64 50.0% 0.0%
flat armored gunline 64 59.4% 0.0%
flat armored melee 64 9.4% 0.0%
flat armored mobile 64 40.6% 0.0%
flat gunline control 64 12.5% 0.0%
flat melee control 64 17.2% 0.0%
flat melee gunline 64 40.6% 0.0%
flat mixed armored 64 53.1% 0.0%
flat mixed control 64 50.0% 0.0%
flat mixed gunline 64 78.1% 0.0%
flat mixed melee 64 4.7% 0.0%
flat mixed mobile 64 57.8% 0.0%
flat mobile control 64 25.0% 0.0%
flat mobile gunline 64 84.4% 0.0%
flat mobile melee 64 18.8% 0.0%
foundry armored control 64 29.7% 0.0%
foundry armored gunline 64 57.8% 0.0%
foundry armored melee 64 21.9% 0.0%
foundry armored mobile 64 40.6% 0.0%
foundry gunline control 64 32.8% 0.0%
foundry melee control 64 75.0% 0.0%
foundry melee gunline 64 96.9% 0.0%
foundry mixed armored 64 54.7% 0.0%
foundry mixed control 64 46.9% 0.0%
foundry mixed gunline 64 65.6% 0.0%
foundry mixed melee 64 21.9% 0.0%
foundry mixed mobile 64 37.5% 0.0%
foundry mobile control 64 70.3% 0.0%
foundry mobile gunline 64 89.1% 0.0%
foundry mobile melee 64 7.8% 0.0%
quarry armored control 64 46.9% 0.0%
quarry armored gunline 64 45.3% 0.0%
quarry armored melee 64 20.3% 0.0%
quarry armored mobile 64 35.9% 0.0%
quarry gunline control 64 40.6% 0.0%
quarry melee control 64 93.8% 0.0%
quarry melee gunline 64 78.1% 0.0%
quarry mixed armored 64 48.4% 0.0%
quarry mixed control 64 42.2% 0.0%
quarry mixed gunline 64 53.1% 0.0%
quarry mixed melee 64 21.9% 0.0%
quarry mixed mobile 64 43.8% 0.0%
quarry mobile control 64 56.2% 0.0%
quarry mobile gunline 64 56.2% 0.0%
quarry mobile melee 64 14.1% 0.0%

meleedamageminus1: family payoff (full opponent panel)

Family Expected score Opponents
mixed 46.0% 5
armored 40.9% 5
mobile 51.5% 5
melee 84.3% 5
gunline 30.1% 5
control 47.3% 5

meleedamageminus1: map and pairing points

Map X Y Games X score Draws
causeway armored control 64 75.0% 0.0%
causeway armored gunline 64 60.9% 0.0%
causeway armored melee 64 3.1% 0.0%
causeway armored mobile 64 42.2% 0.0%
causeway gunline control 64 31.2% 0.0%
causeway melee control 64 90.6% 0.0%
causeway melee gunline 64 96.9% 0.0%
causeway mixed armored 64 45.3% 0.0%
causeway mixed control 64 54.7% 0.0%
causeway mixed gunline 64 62.5% 0.0%
causeway mixed melee 64 9.4% 0.0%
causeway mixed mobile 64 48.4% 0.0%
causeway mobile control 64 84.4% 0.0%
causeway mobile gunline 64 70.3% 0.0%
causeway mobile melee 64 21.9% 0.0%
flat armored control 64 50.0% 0.0%
flat armored gunline 64 59.4% 0.0%
flat armored melee 64 3.1% 0.0%
flat armored mobile 64 40.6% 0.0%
flat gunline control 64 12.5% 0.0%
flat melee control 64 25.0% 0.0%
flat melee gunline 64 48.4% 0.0%
flat mixed armored 64 54.7% 0.0%
flat mixed control 64 57.8% 0.0%
flat mixed gunline 64 79.7% 0.0%
flat mixed melee 64 3.1% 0.0%
flat mixed mobile 64 57.8% 0.0%
flat mobile control 64 25.0% 0.0%
flat mobile gunline 64 84.4% 0.0%
flat mobile melee 64 12.5% 0.0%
foundry armored control 64 29.7% 0.0%
foundry armored gunline 64 57.8% 0.0%
foundry armored melee 64 14.1% 0.0%
foundry armored mobile 64 40.6% 0.0%
foundry gunline control 64 32.8% 0.0%
foundry melee control 64 78.1% 0.0%
foundry melee gunline 64 100.0% 0.0%
foundry mixed armored 64 57.8% 0.0%
foundry mixed control 64 51.6% 0.0%
foundry mixed gunline 64 70.3% 0.0%
foundry mixed melee 64 10.9% 0.0%
foundry mixed mobile 64 42.2% 0.0%
foundry mobile control 64 70.3% 0.0%
foundry mobile gunline 64 89.1% 0.0%
foundry mobile melee 64 9.4% 0.0%
quarry armored control 64 46.9% 0.0%
quarry armored gunline 64 45.3% 0.0%
quarry armored melee 64 21.9% 0.0%
quarry armored mobile 64 35.9% 0.0%
quarry gunline control 64 40.6% 0.0%
quarry melee control 64 100.0% 0.0%
quarry melee gunline 64 82.8% 0.0%
quarry mixed armored 64 51.6% 0.0%
quarry mixed control 64 42.2% 0.0%
quarry mixed gunline 64 51.6% 0.0%
quarry mixed melee 64 20.3% 0.0%
quarry mixed mobile 64 48.4% 0.0%
quarry mobile control 64 56.2% 0.0%
quarry mobile gunline 64 56.2% 0.0%
quarry mobile melee 64 6.2% 0.0%

meleedamageminus2: family payoff (full opponent panel)

Family Expected score Opponents
mixed 45.9% 5
armored 40.4% 5
mobile 51.6% 5
melee 84.5% 5
gunline 29.8% 5
control 47.8% 5

meleedamageminus2: map and pairing points

Map X Y Games X score Draws
causeway armored control 64 75.0% 0.0%
causeway armored gunline 64 60.9% 0.0%
causeway armored melee 64 1.6% 0.0%
causeway armored mobile 64 42.2% 0.0%
causeway gunline control 64 31.2% 0.0%
causeway melee control 64 87.5% 0.0%
causeway melee gunline 64 98.4% 0.0%
causeway mixed armored 64 43.8% 0.0%
causeway mixed control 64 53.1% 0.0%
causeway mixed gunline 64 67.2% 0.0%
causeway mixed melee 64 9.4% 0.0%
causeway mixed mobile 64 48.4% 0.0%
causeway mobile control 64 84.4% 0.0%
causeway mobile gunline 64 70.3% 0.0%
causeway mobile melee 64 21.9% 0.0%
flat armored control 64 50.0% 0.0%
flat armored gunline 64 59.4% 0.0%
flat armored melee 64 6.2% 0.0%
flat armored mobile 64 40.6% 0.0%
flat gunline control 64 12.5% 0.0%
flat melee control 64 23.4% 0.0%
flat melee gunline 64 51.6% 0.0%
flat mixed armored 64 57.8% 0.0%
flat mixed control 64 57.8% 0.0%
flat mixed gunline 64 79.7% 0.0%
flat mixed melee 64 3.1% 0.0%
flat mixed mobile 64 59.4% 0.0%
flat mobile control 64 25.0% 0.0%
flat mobile gunline 64 84.4% 0.0%
flat mobile melee 64 10.9% 0.0%
foundry armored control 64 29.7% 0.0%
foundry armored gunline 64 57.8% 0.0%
foundry armored melee 64 10.9% 0.0%
foundry armored mobile 64 40.6% 0.0%
foundry gunline control 64 32.8% 0.0%
foundry melee control 64 78.1% 0.0%
foundry melee gunline 64 100.0% 0.0%
foundry mixed armored 64 57.8% 0.0%
foundry mixed control 64 51.6% 0.0%
foundry mixed gunline 64 71.9% 0.0%
foundry mixed melee 64 14.1% 0.0%
foundry mixed mobile 64 43.8% 0.0%
foundry mobile control 64 70.3% 0.0%
foundry mobile gunline 64 89.1% 0.0%
foundry mobile melee 64 6.2% 0.0%
quarry armored control 64 46.9% 0.0%
quarry armored gunline 64 45.3% 0.0%
quarry armored melee 64 15.6% 0.0%
quarry armored mobile 64 35.9% 0.0%
quarry gunline control 64 40.6% 0.0%
quarry melee control 64 96.9% 0.0%
quarry melee gunline 64 76.6% 0.0%
quarry mixed armored 64 51.6% 0.0%
quarry mixed control 64 40.6% 0.0%
quarry mixed gunline 64 51.6% 0.0%
quarry mixed melee 64 10.9% 0.0%
quarry mixed mobile 64 43.8% 0.0%
quarry mobile control 64 56.2% 0.0%
quarry mobile gunline 64 56.2% 0.0%
quarry mobile melee 64 12.5% 0.0%

meleepoolminus1: family payoff (full opponent panel)

Family Expected score Opponents
mixed 42.7% 5
armored 46.2% 5
mobile 56.0% 5
melee 70.5% 5
gunline 33.0% 5
control 51.7% 5

meleepoolminus1: map and pairing points

Map X Y Games X score Draws
causeway armored control 64 75.0% 0.0%
causeway armored gunline 64 60.9% 0.0%
causeway armored melee 64 21.9% 0.0%
causeway armored mobile 64 42.2% 0.0%
causeway gunline control 64 31.2% 0.0%
causeway melee control 64 64.1% 0.0%
causeway melee gunline 64 92.2% 0.0%
causeway mixed armored 64 34.4% 0.0%
causeway mixed control 64 51.6% 0.0%
causeway mixed gunline 64 56.2% 0.0%
causeway mixed melee 64 18.8% 0.0%
causeway mixed mobile 64 43.8% 0.0%
causeway mobile control 64 84.4% 0.0%
causeway mobile gunline 64 70.3% 0.0%
causeway mobile melee 64 34.4% 0.0%
flat armored control 64 50.0% 0.0%
flat armored gunline 64 59.4% 0.0%
flat armored melee 64 18.8% 0.0%
flat armored mobile 64 40.6% 0.0%
flat gunline control 64 12.5% 0.0%
flat melee control 64 9.4% 0.0%
flat melee gunline 64 39.1% 0.0%
flat mixed armored 64 45.3% 0.0%
flat mixed control 64 46.9% 0.0%
flat mixed gunline 64 70.3% 0.0%
flat mixed melee 64 7.8% 0.0%
flat mixed mobile 64 39.1% 0.0%
flat mobile control 64 25.0% 0.0%
flat mobile gunline 64 84.4% 0.0%
flat mobile melee 64 37.5% 0.0%
foundry armored control 64 29.7% 0.0%
foundry armored gunline 64 57.8% 0.0%
foundry armored melee 64 34.4% 0.0%
foundry armored mobile 64 40.6% 0.0%
foundry gunline control 64 32.8% 0.0%
foundry melee control 64 68.8% 0.0%
foundry melee gunline 64 98.4% 0.0%
foundry mixed armored 64 57.8% 0.0%
foundry mixed control 64 42.2% 0.0%
foundry mixed gunline 64 57.8% 0.0%
foundry mixed melee 64 34.4% 0.0%
foundry mixed mobile 64 37.5% 0.0%
foundry mobile control 64 70.3% 0.0%
foundry mobile gunline 64 89.1% 0.0%
foundry mobile melee 64 12.5% 0.0%
quarry armored control 64 46.9% 0.0%
quarry armored gunline 64 45.3% 0.0%
quarry armored melee 64 45.3% 0.0%
quarry armored mobile 64 35.9% 0.0%
quarry gunline control 64 40.6% 0.0%
quarry melee control 64 85.9% 0.0%
quarry melee gunline 64 76.6% 0.0%
quarry mixed armored 64 43.8% 0.0%
quarry mixed control 64 42.2% 0.0%
quarry mixed gunline 64 43.8% 0.0%
quarry mixed melee 64 37.5% 0.0%
quarry mixed mobile 64 42.2% 0.0%
quarry mobile control 64 56.2% 0.0%
quarry mobile gunline 64 56.2% 0.0%
quarry mobile melee 64 21.9% 0.0%

nopilotabilities: family payoff (full opponent panel)

Family Expected score Opponents
mixed 47.7% 5
armored 39.9% 5
mobile 50.7% 5
melee 86.1% 5
gunline 29.9% 5
control 45.6% 5

nopilotabilities: map and pairing points

Map X Y Games X score Draws
causeway armored control 64 67.2% 0.0%
causeway armored gunline 64 60.9% 0.0%
causeway armored melee 64 7.8% 0.0%
causeway armored mobile 64 42.2% 0.0%
causeway gunline control 64 31.2% 0.0%
causeway melee control 64 96.9% 0.0%
causeway melee gunline 64 98.4% 0.0%
causeway mixed armored 64 46.9% 0.0%
causeway mixed control 64 53.1% 0.0%
causeway mixed gunline 64 64.1% 0.0%
causeway mixed melee 64 4.7% 0.0%
causeway mixed mobile 64 39.1% 0.0%
causeway mobile control 64 78.1% 0.0%
causeway mobile gunline 64 70.3% 0.0%
causeway mobile melee 64 12.5% 0.0%
flat armored control 64 37.5% 0.0%
flat armored gunline 64 59.4% 0.0%
flat armored melee 64 0.0% 0.0%
flat armored mobile 64 40.6% 0.0%
flat gunline control 64 12.5% 0.0%
flat melee control 64 39.1% 0.0%
flat melee gunline 64 45.3% 0.0%
flat mixed armored 64 73.4% 0.0%
flat mixed control 64 70.3% 0.0%
flat mixed gunline 64 82.8% 0.0%
flat mixed melee 64 3.1% 0.0%
flat mixed mobile 64 51.6% 0.0%
flat mobile control 64 31.2% 0.0%
flat mobile gunline 64 84.4% 0.0%
flat mobile melee 64 9.4% 0.0%
foundry armored control 64 40.6% 0.0%
foundry armored gunline 64 54.7% 0.0%
foundry armored melee 64 17.2% 0.0%
foundry armored mobile 64 42.2% 0.0%
foundry gunline control 64 34.4% 0.0%
foundry melee control 64 87.5% 0.0%
foundry melee gunline 64 100.0% 0.0%
foundry mixed armored 64 51.6% 0.0%
foundry mixed control 64 65.6% 0.0%
foundry mixed gunline 64 70.3% 0.0%
foundry mixed melee 64 15.6% 0.0%
foundry mixed mobile 64 39.1% 0.0%
foundry mobile control 64 60.9% 0.0%
foundry mobile gunline 64 89.1% 0.0%
foundry mobile melee 64 7.8% 0.0%
quarry armored control 64 37.5% 0.0%
quarry armored gunline 64 50.0% 0.0%
quarry armored melee 64 26.6% 0.0%
quarry armored mobile 64 34.4% 0.0%
quarry gunline control 64 50.0% 0.0%
quarry melee control 64 95.3% 0.0%
quarry melee gunline 64 82.8% 0.0%
quarry mixed armored 64 48.4% 0.0%
quarry mixed control 64 51.6% 0.0%
quarry mixed gunline 64 60.9% 0.0%
quarry mixed melee 64 15.6% 0.0%
quarry mixed mobile 64 46.9% 0.0%
quarry mobile control 64 46.9% 0.0%
quarry mobile gunline 64 56.2% 0.0%
quarry mobile melee 64 3.1% 0.0%

neutralpilots: family payoff (full opponent panel)

Family Expected score Opponents
mixed 48.9% 5
armored 36.9% 5
mobile 58.1% 5
melee 78.8% 5
gunline 37.2% 5
control 40.1% 5

neutralpilots: map and pairing points

Map X Y Games X score Draws
causeway armored control 64 56.2% 0.0%
causeway armored gunline 64 51.6% 0.0%
causeway armored melee 64 4.7% 0.0%
causeway armored mobile 64 34.4% 0.0%
causeway gunline control 64 45.3% 0.0%
causeway melee control 64 93.8% 0.0%
causeway melee gunline 64 95.3% 0.0%
causeway mixed armored 64 59.4% 0.0%
causeway mixed control 64 59.4% 0.0%
causeway mixed gunline 64 57.8% 0.0%
causeway mixed melee 64 15.6% 0.0%
causeway mixed mobile 64 43.8% 0.0%
causeway mobile control 64 81.2% 0.0%
causeway mobile gunline 64 67.2% 0.0%
causeway mobile melee 64 28.1% 0.0%
flat armored control 64 34.4% 0.0%
flat armored gunline 64 43.8% 0.0%
flat armored melee 64 6.2% 0.0%
flat armored mobile 64 31.2% 0.0%
flat gunline control 64 40.6% 0.0%
flat melee control 64 28.1% 0.0%
flat melee gunline 64 37.5% 0.0%
flat mixed armored 64 71.9% 0.0%
flat mixed control 64 62.5% 0.0%
flat mixed gunline 64 70.3% 0.0%
flat mixed melee 64 14.1% 0.0%
flat mixed mobile 64 60.9% 0.0%
flat mobile control 64 71.9% 0.0%
flat mobile gunline 64 78.1% 0.0%
flat mobile melee 64 35.9% 0.0%
foundry armored control 64 48.4% 0.0%
foundry armored gunline 64 54.7% 0.0%
foundry armored melee 64 18.8% 0.0%
foundry armored mobile 64 29.7% 0.0%
foundry gunline control 64 35.9% 0.0%
foundry melee control 64 75.0% 0.0%
foundry melee gunline 64 100.0% 0.0%
foundry mixed armored 64 31.2% 0.0%
foundry mixed control 64 67.2% 0.0%
foundry mixed gunline 64 73.4% 0.0%
foundry mixed melee 64 12.5% 0.0%
foundry mixed mobile 64 40.6% 0.0%
foundry mobile control 64 75.0% 0.0%
foundry mobile gunline 64 79.7% 0.0%
foundry mobile melee 64 12.5% 0.0%
quarry armored control 64 67.2% 0.0%
quarry armored gunline 64 29.7% 0.0%
quarry armored melee 64 26.6% 0.0%
quarry armored mobile 64 29.7% 0.0%
quarry gunline control 64 46.9% 0.0%
quarry melee control 64 87.5% 0.0%
quarry melee gunline 64 67.2% 0.0%
quarry mixed armored 64 67.2% 0.0%
quarry mixed control 64 54.7% 0.0%
quarry mixed gunline 64 48.4% 0.0%
quarry mixed melee 64 18.8% 0.0%
quarry mixed mobile 64 48.4% 0.0%
quarry mobile control 64 67.2% 0.0%
quarry mobile gunline 64 70.3% 0.0%
quarry mobile melee 64 14.1% 0.0%

accuracy1: family payoff (full opponent panel)

Family Expected score Opponents
mixed 45.2% 5
armored 38.7% 5
mobile 50.1% 5
melee 80.2% 5
gunline 33.4% 5
control 52.5% 5

accuracy1: map and pairing points

Map X Y Games X score Draws
causeway armored control 64 68.8% 0.0%
causeway armored gunline 64 56.2% 0.0%
causeway armored melee 64 17.2% 0.0%
causeway armored mobile 64 42.2% 0.0%
causeway gunline control 64 32.8% 0.0%
causeway melee control 64 87.5% 0.0%
causeway melee gunline 64 100.0% 0.0%
causeway mixed armored 64 40.6% 0.0%
causeway mixed control 64 39.1% 0.0%
causeway mixed gunline 64 68.8% 0.0%
causeway mixed melee 64 7.8% 0.0%
causeway mixed mobile 64 57.8% 0.0%
causeway mobile control 64 65.6% 0.0%
causeway mobile gunline 64 68.8% 0.0%
causeway mobile melee 64 28.1% 0.0%
flat armored control 64 37.5% 0.0%
flat armored gunline 64 50.0% 0.0%
flat armored melee 64 4.7% 0.0%
flat armored mobile 64 46.9% 0.0%
flat gunline control 64 9.4% 0.0%
flat melee control 64 18.8% 0.0%
flat melee gunline 64 32.8% 0.0%
flat mixed armored 64 60.9% 0.0%
flat mixed control 64 57.8% 0.0%
flat mixed gunline 64 76.6% 0.0%
flat mixed melee 64 3.1% 0.0%
flat mixed mobile 64 67.2% 0.0%
flat mobile control 64 34.4% 0.0%
flat mobile gunline 64 81.2% 0.0%
flat mobile melee 64 29.7% 0.0%
foundry armored control 64 20.3% 0.0%
foundry armored gunline 64 50.0% 0.0%
foundry armored melee 64 10.9% 0.0%
foundry armored mobile 64 40.6% 0.0%
foundry gunline control 64 23.4% 0.0%
foundry melee control 64 75.0% 0.0%
foundry melee gunline 64 100.0% 0.0%
foundry mixed armored 64 45.3% 0.0%
foundry mixed control 64 51.6% 0.0%
foundry mixed gunline 64 59.4% 0.0%
foundry mixed melee 64 12.5% 0.0%
foundry mixed mobile 64 37.5% 0.0%
foundry mobile control 64 56.2% 0.0%
foundry mobile gunline 64 87.5% 0.0%
foundry mobile melee 64 18.8% 0.0%
quarry armored control 64 32.8% 0.0%
quarry armored gunline 64 39.1% 0.0%
quarry armored melee 64 25.0% 0.0%
quarry armored mobile 64 39.1% 0.0%
quarry gunline control 64 53.1% 0.0%
quarry melee control 64 95.3% 0.0%
quarry melee gunline 64 68.8% 0.0%
quarry mixed armored 64 60.9% 0.0%
quarry mixed control 64 51.6% 0.0%
quarry mixed gunline 64 46.9% 0.0%
quarry mixed melee 64 9.4% 0.0%
quarry mixed mobile 64 48.4% 0.0%
quarry mobile control 64 39.1% 0.0%
quarry mobile gunline 64 64.1% 0.0%
quarry mobile melee 64 7.8% 0.0%

accuracy2: family payoff (full opponent panel)

Family Expected score Opponents
mixed 39.8% 5
armored 43.4% 5
mobile 46.6% 5
melee 78.1% 5
gunline 39.9% 5
control 52.1% 5

accuracy2: map and pairing points

Map X Y Games X score Draws
causeway armored control 64 65.6% 0.0%
causeway armored gunline 64 48.4% 0.0%
causeway armored melee 64 17.2% 0.0%
causeway armored mobile 64 57.8% 0.0%
causeway gunline control 64 37.5% 0.0%
causeway melee control 64 92.2% 0.0%
causeway melee gunline 64 98.4% 0.0%
causeway mixed armored 64 42.2% 0.0%
causeway mixed control 64 42.2% 0.0%
causeway mixed gunline 64 53.1% 0.0%
causeway mixed melee 64 7.8% 0.0%
causeway mixed mobile 64 51.6% 0.0%
causeway mobile control 64 62.5% 0.0%
causeway mobile gunline 64 65.6% 0.0%
causeway mobile melee 64 20.3% 0.0%
flat armored control 64 43.8% 0.0%
flat armored gunline 64 56.2% 0.0%
flat armored melee 64 6.2% 0.0%
flat armored mobile 64 53.1% 0.0%
flat gunline control 64 28.1% 0.0%
flat melee control 64 10.9% 0.0%
flat melee gunline 64 14.1% 0.0%
flat mixed armored 64 62.5% 0.0%
flat mixed control 64 53.1% 0.0%
flat mixed gunline 64 64.1% 0.0%
flat mixed melee 64 9.4% 0.0%
flat mixed mobile 64 68.8% 0.0%
flat mobile control 64 34.4% 0.0%
flat mobile gunline 64 81.2% 0.0%
flat mobile melee 64 26.6% 0.0%
foundry armored control 64 32.8% 0.0%
foundry armored gunline 64 42.2% 0.0%
foundry armored melee 64 18.8% 0.0%
foundry armored mobile 64 48.4% 0.0%
foundry gunline control 64 26.6% 0.0%
foundry melee control 64 71.9% 0.0%
foundry melee gunline 64 100.0% 0.0%
foundry mixed armored 64 37.5% 0.0%
foundry mixed control 64 34.4% 0.0%
foundry mixed gunline 64 60.9% 0.0%
foundry mixed melee 64 9.4% 0.0%
foundry mixed mobile 64 26.6% 0.0%
foundry mobile control 64 59.4% 0.0%
foundry mobile gunline 64 81.2% 0.0%
foundry mobile melee 64 14.1% 0.0%
quarry armored control 64 43.8% 0.0%
quarry armored gunline 64 39.1% 0.0%
quarry armored melee 64 23.4% 0.0%
quarry armored mobile 64 51.6% 0.0%
quarry gunline control 64 48.4% 0.0%
quarry melee control 64 96.9% 0.0%
quarry melee gunline 64 48.4% 0.0%
quarry mixed armored 64 37.5% 0.0%
quarry mixed control 64 37.5% 0.0%
quarry mixed gunline 64 40.6% 0.0%
quarry mixed melee 64 10.9% 0.0%
quarry mixed mobile 64 46.9% 0.0%
quarry mobile control 64 35.9% 0.0%
quarry mobile gunline 64 48.4% 0.0%
quarry mobile melee 64 6.2% 0.0%

nofreelock: family payoff (full opponent panel)

Family Expected score Opponents
mixed 46.5% 5
armored 43.6% 5
mobile 48.4% 5
melee 85.8% 5
gunline 29.2% 5
control 46.5% 5

nofreelock: map and pairing points

Map X Y Games X score Draws
causeway armored control 64 54.7% 0.0%
causeway armored gunline 64 68.8% 0.0%
causeway armored melee 64 3.1% 0.0%
causeway armored mobile 64 35.9% 0.0%
causeway gunline control 64 31.2% 0.0%
causeway melee control 64 90.6% 0.0%
causeway melee gunline 64 98.4% 0.0%
causeway mixed armored 64 68.8% 0.0%
causeway mixed control 64 42.2% 0.0%
causeway mixed gunline 64 62.5% 0.0%
causeway mixed melee 64 1.6% 0.0%
causeway mixed mobile 64 37.5% 0.0%
causeway mobile control 64 71.9% 0.0%
causeway mobile gunline 64 60.9% 0.0%
causeway mobile melee 64 15.6% 0.0%
flat armored control 64 59.4% 0.0%
flat armored gunline 64 59.4% 0.0%
flat armored melee 64 14.1% 0.0%
flat armored mobile 64 46.9% 0.0%
flat gunline control 64 12.5% 0.0%
flat melee control 64 21.9% 0.0%
flat melee gunline 64 45.3% 0.0%
flat mixed armored 64 65.6% 0.0%
flat mixed control 64 60.9% 0.0%
flat mixed gunline 64 75.0% 0.0%
flat mixed melee 64 3.1% 0.0%
flat mixed mobile 64 68.8% 0.0%
flat mobile control 64 37.5% 0.0%
flat mobile gunline 64 87.5% 0.0%
flat mobile melee 64 6.2% 0.0%
foundry armored control 64 45.3% 0.0%
foundry armored gunline 64 59.4% 0.0%
foundry armored melee 64 7.8% 0.0%
foundry armored mobile 64 45.3% 0.0%
foundry gunline control 64 32.8% 0.0%
foundry melee control 64 76.6% 0.0%
foundry melee gunline 64 100.0% 0.0%
foundry mixed armored 64 32.8% 0.0%
foundry mixed control 64 51.6% 0.0%
foundry mixed gunline 64 76.6% 0.0%
foundry mixed melee 64 12.5% 0.0%
foundry mixed mobile 64 48.4% 0.0%
foundry mobile control 64 75.0% 0.0%
foundry mobile gunline 64 84.4% 0.0%
foundry mobile melee 64 3.1% 0.0%
quarry armored control 64 53.1% 0.0%
quarry armored gunline 64 51.6% 0.0%
quarry armored melee 64 20.3% 0.0%
quarry armored mobile 64 59.4% 0.0%
quarry gunline control 64 40.6% 0.0%
quarry melee control 64 96.9% 0.0%
quarry melee gunline 64 81.2% 0.0%
quarry mixed armored 64 45.3% 0.0%
quarry mixed control 64 64.1% 0.0%
quarry mixed gunline 64 56.2% 0.0%
quarry mixed melee 64 6.2% 0.0%
quarry mixed mobile 64 50.0% 0.0%
quarry mobile control 64 51.6% 0.0%
quarry mobile gunline 64 65.6% 0.0%
quarry mobile melee 64 1.6% 0.0%

hull120: family payoff (full opponent panel)

Family Expected score Opponents
mixed 50.2% 5
armored 40.5% 5
mobile 53.3% 5
melee 87.7% 5
gunline 23.5% 5
control 44.9% 5

hull120: map and pairing points

Map X Y Games X score Draws
causeway armored control 64 57.8% 0.0%
causeway armored gunline 64 71.9% 0.0%
causeway armored melee 64 0.0% 0.0%
causeway armored mobile 64 43.8% 0.0%
causeway gunline control 64 39.1% 0.0%
causeway melee control 64 93.8% 0.0%
causeway melee gunline 64 98.4% 0.0%
causeway mixed armored 64 51.6% 0.0%
causeway mixed control 64 60.9% 0.0%
causeway mixed gunline 64 78.1% 0.0%
causeway mixed melee 64 7.8% 0.0%
causeway mixed mobile 64 56.2% 0.0%
causeway mobile control 64 81.2% 0.0%
causeway mobile gunline 64 78.1% 0.0%
causeway mobile melee 64 14.1% 0.0%
flat armored control 64 46.9% 0.0%
flat armored gunline 64 62.5% 0.0%
flat armored melee 64 0.0% 0.0%
flat armored mobile 64 21.9% 0.0%
flat gunline control 64 6.2% 0.0%
flat melee control 64 28.1% 0.0%
flat melee gunline 64 59.4% 0.0%
flat mixed armored 64 59.4% 0.0%
flat mixed control 64 68.8% 0.0%
flat mixed gunline 64 90.6% 0.0%
flat mixed melee 64 3.1% 0.0%
flat mixed mobile 64 57.8% 0.0%
flat mobile control 64 43.8% 0.0%
flat mobile gunline 64 90.6% 0.0%
flat mobile melee 64 6.2% 0.0%
foundry armored control 64 37.5% 0.0%
foundry armored gunline 64 65.6% 0.0%
foundry armored melee 64 9.4% 0.0%
foundry armored mobile 64 40.6% 0.0%
foundry gunline control 64 34.4% 0.0%
foundry melee control 64 84.4% 0.0%
foundry melee gunline 64 100.0% 0.0%
foundry mixed armored 64 46.9% 0.0%
foundry mixed control 64 51.6% 0.0%
foundry mixed gunline 64 78.1% 0.0%
foundry mixed melee 64 15.6% 0.0%
foundry mixed mobile 64 43.8% 0.0%
foundry mobile control 64 76.6% 0.0%
foundry mobile gunline 64 85.9% 0.0%
foundry mobile melee 64 1.6% 0.0%
quarry armored control 64 43.8% 0.0%
quarry armored gunline 64 59.4% 0.0%
quarry armored melee 64 21.9% 0.0%
quarry armored mobile 64 39.1% 0.0%
quarry gunline control 64 43.8% 0.0%
quarry melee control 64 98.4% 0.0%
quarry melee gunline 64 79.7% 0.0%
quarry mixed armored 64 54.7% 0.0%
quarry mixed control 64 48.4% 0.0%
quarry mixed gunline 64 71.9% 0.0%
quarry mixed melee 64 9.4% 0.0%
quarry mixed mobile 64 48.4% 0.0%
quarry mobile control 64 56.2% 0.0%
quarry mobile gunline 64 82.8% 0.0%
quarry mobile melee 64 0.0% 0.0%

cp-round-offense: family payoff (full opponent panel)

Family Expected score Opponents
mixed 45.8% 5
armored 38.1% 5
mobile 50.9% 5
melee 82.3% 5
gunline 34.8% 5
control 48.0% 5

cp-round-offense: map and pairing points

Map X Y Games X score Draws
causeway armored control 64 59.4% 0.0%
causeway armored gunline 64 46.9% 0.0%
causeway armored melee 64 14.1% 0.0%
causeway armored mobile 64 48.4% 0.0%
causeway gunline control 64 37.5% 0.0%
causeway melee control 64 96.9% 0.0%
causeway melee gunline 64 98.4% 0.0%
causeway mixed armored 64 53.1% 0.0%
causeway mixed control 64 50.0% 0.0%
causeway mixed gunline 64 62.5% 0.0%
causeway mixed melee 64 9.4% 0.0%
causeway mixed mobile 64 37.5% 0.0%
causeway mobile control 64 79.7% 0.0%
causeway mobile gunline 64 65.6% 0.0%
causeway mobile melee 64 21.9% 0.0%
flat armored control 64 25.0% 0.0%
flat armored gunline 64 59.4% 0.0%
flat armored melee 64 7.8% 0.0%
flat armored mobile 64 31.2% 0.0%
flat gunline control 64 12.5% 0.0%
flat melee control 64 29.7% 0.0%
flat melee gunline 64 31.2% 0.0%
flat mixed armored 64 56.2% 0.0%
flat mixed control 64 73.4% 0.0%
flat mixed gunline 64 76.6% 0.0%
flat mixed melee 64 6.2% 0.0%
flat mixed mobile 64 51.6% 0.0%
flat mobile control 64 43.8% 0.0%
flat mobile gunline 64 68.8% 0.0%
flat mobile melee 64 3.1% 0.0%
foundry armored control 64 18.8% 0.0%
foundry armored gunline 64 50.0% 0.0%
foundry armored melee 64 17.2% 0.0%
foundry armored mobile 64 28.1% 0.0%
foundry gunline control 64 32.8% 0.0%
foundry melee control 64 90.6% 0.0%
foundry melee gunline 64 100.0% 0.0%
foundry mixed armored 64 56.2% 0.0%
foundry mixed control 64 45.3% 0.0%
foundry mixed gunline 64 59.4% 0.0%
foundry mixed melee 64 28.1% 0.0%
foundry mixed mobile 64 42.2% 0.0%
foundry mobile control 64 75.0% 0.0%
foundry mobile gunline 64 89.1% 0.0%
foundry mobile melee 64 7.8% 0.0%
quarry armored control 64 40.6% 0.0%
quarry armored gunline 64 42.2% 0.0%
quarry armored melee 64 31.2% 0.0%
quarry armored mobile 64 50.0% 0.0%
quarry gunline control 64 50.0% 0.0%
quarry melee control 64 95.3% 0.0%
quarry melee gunline 64 73.4% 0.0%
quarry mixed armored 64 42.2% 0.0%
quarry mixed control 64 40.6% 0.0%
quarry mixed gunline 64 60.9% 0.0%
quarry mixed melee 64 15.6% 0.0%
quarry mixed mobile 64 48.4% 0.0%
quarry mobile control 64 42.2% 0.0%
quarry mobile gunline 64 53.1% 0.0%
quarry mobile melee 64 6.2% 0.0%

cp-round-defense: family payoff (full opponent panel)

Family Expected score Opponents
mixed 47.0% 5
armored 40.9% 5
mobile 52.1% 5
melee 85.9% 5
gunline 25.1% 5
control 49.0% 5

cp-round-defense: map and pairing points

Map X Y Games X score Draws
causeway armored control 64 65.6% 0.0%
causeway armored gunline 64 60.9% 0.0%
causeway armored melee 64 9.4% 0.0%
causeway armored mobile 64 45.3% 0.0%
causeway gunline control 64 26.6% 0.0%
causeway melee control 64 89.1% 0.0%
causeway melee gunline 64 98.4% 0.0%
causeway mixed armored 64 42.2% 0.0%
causeway mixed control 64 60.9% 0.0%
causeway mixed gunline 64 75.0% 0.0%
causeway mixed melee 64 7.8% 0.0%
causeway mixed mobile 64 53.1% 0.0%
causeway mobile control 64 76.6% 0.0%
causeway mobile gunline 64 82.8% 0.0%
causeway mobile melee 64 14.1% 0.0%
flat armored control 64 40.6% 0.0%
flat armored gunline 64 65.6% 0.0%
flat armored melee 64 4.7% 0.0%
flat armored mobile 64 28.1% 0.0%
flat gunline control 64 18.8% 0.0%
flat melee control 64 26.6% 0.0%
flat melee gunline 64 60.9% 0.0%
flat mixed armored 64 57.8% 0.0%
flat mixed control 64 56.2% 0.0%
flat mixed gunline 64 84.4% 0.0%
flat mixed melee 64 1.6% 0.0%
flat mixed mobile 64 60.9% 0.0%
flat mobile control 64 34.4% 0.0%
flat mobile gunline 64 93.8% 0.0%
flat mobile melee 64 6.2% 0.0%
foundry armored control 64 34.4% 0.0%
foundry armored gunline 64 59.4% 0.0%
foundry armored melee 64 9.4% 0.0%
foundry armored mobile 64 45.3% 0.0%
foundry gunline control 64 26.6% 0.0%
foundry melee control 64 81.2% 0.0%
foundry melee gunline 64 100.0% 0.0%
foundry mixed armored 64 43.8% 0.0%
foundry mixed control 64 53.1% 0.0%
foundry mixed gunline 64 81.2% 0.0%
foundry mixed melee 64 15.6% 0.0%
foundry mixed mobile 64 37.5% 0.0%
foundry mobile control 64 67.2% 0.0%
foundry mobile gunline 64 85.9% 0.0%
foundry mobile melee 64 7.8% 0.0%
quarry armored control 64 34.4% 0.0%
quarry armored gunline 64 46.9% 0.0%
quarry armored melee 64 26.6% 0.0%
quarry armored mobile 64 34.4% 0.0%
quarry gunline control 64 42.2% 0.0%
quarry melee control 64 96.9% 0.0%
quarry melee gunline 64 85.9% 0.0%
quarry mixed armored 64 50.0% 0.0%
quarry mixed control 64 37.5% 0.0%
quarry mixed gunline 64 59.4% 0.0%
quarry mixed melee 64 15.6% 0.0%
quarry mixed mobile 64 46.9% 0.0%
quarry mobile control 64 51.6% 0.0%
quarry mobile gunline 64 71.9% 0.0%
quarry mobile melee 64 1.6% 0.0%